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Fix indentation in using_kinematic_body_2d.rst
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@@ -92,9 +92,9 @@ other parameters allowing you to customize the slide behavior:
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- ``infinite_inertia`` - *default value:* ``true``
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When this parameter is ``true``, the body can push :ref:`RigidBody2D <class_RigidBody2D>`
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nodes, ignoring their mass, but won't detect collisions with them. If it's ``false``
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the body will collide with rigid bodies and stop.
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When this parameter is ``true``, the body can push :ref:`RigidBody2D <class_RigidBody2D>`
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nodes, ignoring their mass, but won't detect collisions with them. If it's ``false``
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the body will collide with rigid bodies and stop.
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``move_and_slide_with_snap``
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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