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Fix typo "C98" -> "C99"
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@@ -12,7 +12,7 @@ understanding.
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Definitions
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-----------
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Godot uses the standard C98 datatypes, such as ``uint8_t``,
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Godot uses the standard C99 datatypes, such as ``uint8_t``,
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``uint32_t``, ``int64_t``, etc. which are nowadays supported by every
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compiler. Reinventing the wheel for those is not fun, as it makes code
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more difficult to read.
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