Merge pull request #9174 from Skyefre/patch-1

Update docs page introduction_to_3d to accurately explain Transform3D
This commit is contained in:
Max Hilbrunner
2024-04-05 16:00:57 +02:00
committed by GitHub

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@@ -28,7 +28,7 @@ node for everything 3D.
Node3Ds have a local transform, which is relative to the parent
node (as long as the parent node is also of **or inherits from** the type
Node3D). This transform can be accessed as a 4×3
Node3D). This transform can be accessed as a 3×4
:ref:`Transform3D <class_Transform3D>`, or as 3 :ref:`Vector3 <class_Vector3>`
members representing location, Euler rotation (X, Y and Z angles) and
scale.