Update 04.creating_the_enemy.rst

This commit is contained in:
shane pope
2023-02-03 13:26:15 -06:00
committed by GitHub
parent 1981fd404f
commit 39ff799608

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@@ -108,8 +108,8 @@ and randomly choose one of the three animation types:
.. code-tab:: gdscript GDScript
func _ready():
$AnimatedSprite2D.playing = true
var mob_types = $AnimatedSprite2D.frames.get_animation_names()
$AnimatedSprite2D.play()
var mob_types = $AnimatedSprite2D.get_sprite_frames().get_animation_names()
$AnimatedSprite2D.animation = mob_types[randi() % mob_types.size()]
.. code-tab:: csharp