Document compiling a debug server build

A debug server build is lighter than an editor headless build,
but still allows debugging tools to be used.
This commit is contained in:
Hugo Locurcio
2021-11-01 21:53:37 +01:00
parent 6fb54dc152
commit 3567542ce6
2 changed files with 11 additions and 1 deletions

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@@ -77,7 +77,12 @@ projects in an automated manner, use::
scons platform=server tools=yes target=release_debug --jobs=$(sysctl -n hw.logicalcpu)
To compile a *server* build which is optimized to run dedicated game servers,
To compile a debug *server* build which can be used with
:ref:`remote debugging tools <doc_command_line_tutorial>`, use::
scons platform=server tools=no target=release_debug --jobs=$(sysctl -n hw.logicalcpu)
To compile a release *server* build which is optimized to run dedicated game servers,
use::
scons platform=server tools=no target=release --jobs=$(sysctl -n hw.logicalcpu)

View File

@@ -142,6 +142,11 @@ projects in an automated manner, use::
scons -j8 platform=server tools=yes target=release_debug
To compile a debug *server* build which can be used with
:ref:`remote debugging tools <doc_command_line_tutorial>`, use::
scons -j8 platform=server tools=no target=release_debug
To compile a *server* build which is optimized to run dedicated game servers,
use::