Fix small typo

This commit is contained in:
Rodrigo Ceccato de Freitas
2021-06-12 18:26:37 -03:00
committed by GitHub
parent 9aa2bee28b
commit 32bb9315e0

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@@ -495,7 +495,7 @@ a dedicated server with no GPU available. See
The bomberman example here is largely for illustrational purposes, and does not
do anything on the host-side to handle the case where a peer uses a custom client
to cheat by for example refusing to to stun itself. In the current implementation
to cheat by for example refusing to stun itself. In the current implementation
such cheating is perfectly possible because each client is the network master of
its own player, and the network master of a player is the one which decides whether
to call the I-was-stunned method (``stun``) on all of the other peers and itself.