This commit is contained in:
HubbleCommand
2024-08-25 17:55:22 +02:00

View File

@@ -231,9 +231,9 @@ on the screen will cause the player to move to the target location.
var target = position
func _input(event):
#use is_action_just_pressed to only accept single taps as input instead of mouse drags
# Use is_action_pressed to only accept single taps as input instead of mouse drags.
if event.is_action_pressed("click"):
target = get_global_mouse_position()
target = get_global_mouse_position()
func _physics_process(delta):
velocity = position.direction_to(target) * speed