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Update list_of_features.rst (#8597)
* Update list_of_features.rst In 4.2 release notes, debugging threads is listed as a new feature. Yet in documentation about Godot editor capabilities the opposite was state. Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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@@ -55,7 +55,7 @@ Editor
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Visual Studio Code or Vim.
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- GDScript :ref:`debugger <doc_debugger_panel>`.
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- No support for debugging in threads yet.
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- Support for debugging in threads is available since 4.2.
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- Visual profiler with CPU and GPU time indications for each step of the
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rendering pipeline.
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- Performance monitoring tools, including
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