Update list_of_features.rst (#8597)

* Update list_of_features.rst

In 4.2 release notes, debugging threads is listed as a new feature.
Yet in documentation about Godot editor capabilities the opposite was state.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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n8an
2023-12-10 16:36:29 +02:00
committed by GitHub
parent 28f87afdbf
commit 3119d34851

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@@ -55,7 +55,7 @@ Editor
Visual Studio Code or Vim.
- GDScript :ref:`debugger <doc_debugger_panel>`.
- No support for debugging in threads yet.
- Support for debugging in threads is available since 4.2.
- Visual profiler with CPU and GPU time indications for each step of the
rendering pipeline.
- Performance monitoring tools, including