Fix shortcut info on signals page (#5600)

This commit is contained in:
Matthew
2022-02-11 19:17:40 -05:00
committed by GitHub
parent 7ba453cb06
commit 306352a94c

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@@ -190,7 +190,7 @@ Let's use a different node here. Godot has a :ref:`Timer <class_Timer>` node
that's useful to implement skill cooldown times, weapon reloading, and more.
Head back to the 2D workspace. You can either click the "2D" text at the top of
the window or press :kbd:`Ctrl + F2` (:kbd:`Alt + 2` on macOS).
the window or press :kbd:`Ctrl + F1` (:kbd:`Alt + 1` on macOS).
In the Scene dock, right-click on the Sprite2D node and add a new node. Search for
Timer and add the corresponding node. Your scene should now look like this.