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Document the lack of debugging support in Using the web editor
The editor debugger protocol is not implemented yet in HTML5.
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@@ -47,6 +47,9 @@ are currently missing:
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- No C#/Mono support.
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- No GDNative support.
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- No debugging support. This means GDScript debugging/profiling, live scene
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editing, the Remote Scene tree dock and other features that rely on the debugger
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protocol will not work.
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- No project exporting. As a workaround, you can download the project source
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using **Project > Tools > Download Project Source** and export it using a
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`native version of the Godot editor <https://godotengine.org/download>`__.
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