Document the lack of debugging support in Using the web editor

The editor debugger protocol is not implemented yet in HTML5.
This commit is contained in:
Hugo Locurcio
2021-07-18 22:15:52 +02:00
parent cc10608084
commit 2eedf45fde

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@@ -47,6 +47,9 @@ are currently missing:
- No C#/Mono support.
- No GDNative support.
- No debugging support. This means GDScript debugging/profiling, live scene
editing, the Remote Scene tree dock and other features that rely on the debugger
protocol will not work.
- No project exporting. As a workaround, you can download the project source
using **Project > Tools > Download Project Source** and export it using a
`native version of the Godot editor <https://godotengine.org/download>`__.