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Merge pull request #8457 from rakkarage/update-vscode-llvm-comment
Change comment to use new executable name: godot.linuxbsd.editor.dev.x86_64.llvm
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@@ -80,7 +80,7 @@ To run and debug the project you need to create a new configuration in the ``lau
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"name": "Launch Project",
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"type": "lldb",
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"request": "launch",
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// Change to godot.linuxbsd.tools.64.llvm for llvm-based builds.
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// Change to godot.linuxbsd.editor.dev.x86_64.llvm for llvm-based builds.
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"program": "${workspaceFolder}/bin/godot.linuxbsd.editor.dev.x86_64",
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// Change the arguments below for the project you want to test with.
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// To run the project instead of editing it, remove the "--editor" argument.
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@@ -97,7 +97,7 @@ To run and debug the project you need to create a new configuration in the ``lau
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"name": "Launch Project",
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"type": "cppdbg",
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"request": "launch",
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// Change to godot.linuxbsd.tools.64.llvm for llvm-based builds.
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// Change to godot.linuxbsd.editor.dev.x86_64.llvm for llvm-based builds.
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"program": "${workspaceFolder}/bin/godot.linuxbsd.editor.dev.x86_64",
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// Change the arguments below for the project you want to test with.
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// To run the project instead of editing it, remove the "--editor" argument.
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