Project Manager Polishing (#6219)

* Project Manager Polishing

The logic behind this commit is my own experience as a newbie, where I had the project with the label opened, and on the "download this and just import it with project manager" part, i did not know how to open the project manager, and spent like 5 minutes before just closing and re-opening Godot

Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
This commit is contained in:
TheYellowArchitect
2022-10-04 11:50:23 +00:00
committed by GitHub
parent a9cb21c69b
commit 2dfd19c370

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@@ -42,8 +42,10 @@ Let's use instancing in practice to see how it works in Godot. We invite
you to download the ball's sample project we prepared for you:
:download:`instancing.zip <files/instancing.zip>`.
Extract the archive on your computer. Then, open Godot, and in the project
manager, click the Import button to import the project.
Extract the archive on your computer. To import it, you need the project manager.
The project manager is accessed by opening Godot, or if you already have Godot opened, click on *Project -> Quit to Project List* (:kbd:`Ctrl + Shift + Q`)
In the project manager, click the *Import* button to import the project.
.. image:: img/instancing_import_button.png