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Back to lobby section had naming error in the remote function.
At the remote func regisiter_player(). It contained rpc_id(id, "register_info", 1, my_info) where regisiter_info was wrong it should be _player instead of _info
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@@ -168,10 +168,10 @@ Let's get back to the lobby. Imagine that each player that connects to the serve
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# If I'm the server, let the new guy know about existing players
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if (get_tree().is_network_server()):
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# Send my info to new player
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rpc_id(id, "register_info", 1, my_info)
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rpc_id(id, "register_player", 1, my_info)
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# Send the info of existing players
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for peer_id in player_info:
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rpc_id(id, "register_info", peer_id, players[peer_id])
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rpc_id(id, "register_player", peer_id, players[peer_id])
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# Call function to update lobby UI here
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