Update scenes_and_nodes.rst - Clarification

The Control node was not open by default when I ran through this tutorial, so I made small changes to clarify this.
This commit is contained in:
David Fix
2017-10-03 23:17:37 -04:00
committed by GitHub
parent 53517d1d21
commit 252dd4326a

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@@ -102,7 +102,7 @@ opened:
As mentioned before, making games in Godot feels like being in a
kitchen, so let's open the refrigerator and add some fresh nodes to the
project. We'll begin with a Hello World! To do this, the "New Node"
button must be pressed (looks like a plus symbol):
button must be pressed (looks like a plus symbol underneath the "Scene" tab):
.. image:: /img/newnode_button.png
@@ -111,7 +111,7 @@ that can be created:
.. image:: /img/node_classes.png
From there, select the "Label" node first. Searching for it is probably
From there, select the "Label" node first. It is under the "Control" node, but searching for it is probably
the quickest way:
.. image:: /img/node_search_label.png