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Fix typo in First 3D game - Animating the mobs (#5913)
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@@ -245,8 +245,8 @@ node structure, you can copy them to different scenes.
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For example, both the *Mob* and the *Player* scenes have a *Pivot* and a
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*Character* node, so we can reuse animations between them.
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Open the *Mob* scene, select the animation player node and open the float animation.
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Next, click on *Animation -> Copy*. Then Open ``Player.tscn`` and open its animation
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Open the *Player* scene, select the animation player node and open the float animation.
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Next, click on *Animation -> Copy*. Then Open ``Mob.tscn`` and open its animation
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player. Click *Animation -> Paste*. That's it; all monsters will now play the float
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animation.
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