classref: Sync with current master branch (070dc98)

This commit is contained in:
Godot Organization
2026-06-06 04:36:23 +00:00
parent b90e8e3432
commit 24257db9fe
2 changed files with 3 additions and 3 deletions

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@@ -60,7 +60,7 @@ Properties
+-------------------------------+--------------------------------------------------------------------------------------------------------------+-----------------------+
| :ref:`Color<class_Color>` | :ref:`stacked_shadow_{index}/color<class_LabelSettings_property_stacked_shadow_{index}/color>` | ``Color(0, 0, 0, 1)`` |
+-------------------------------+--------------------------------------------------------------------------------------------------------------+-----------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`stacked_shadow_{index}/offset<class_LabelSettings_property_stacked_shadow_{index}/offset>` | ``Vector2i(1, 1)`` |
| :ref:`Vector2<class_Vector2>` | :ref:`stacked_shadow_{index}/offset<class_LabelSettings_property_stacked_shadow_{index}/offset>` | ``Vector2(1, 1)`` |
+-------------------------------+--------------------------------------------------------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`stacked_shadow_{index}/outline_size<class_LabelSettings_property_stacked_shadow_{index}/outline_size>` | ``0`` |
+-------------------------------+--------------------------------------------------------------------------------------------------------------+-----------------------+
@@ -366,7 +366,7 @@ The color of the shadow at ``index``.
.. rst-class:: classref-property
:ref:`Vector2<class_Vector2>` **stacked_shadow_{index}/offset** = ``Vector2i(1, 1)`` :ref:`🔗<class_LabelSettings_property_stacked_shadow_{index}/offset>`
:ref:`Vector2<class_Vector2>` **stacked_shadow_{index}/offset** = ``Vector2(1, 1)`` :ref:`🔗<class_LabelSettings_property_stacked_shadow_{index}/offset>`
The offset of the shadow at ``index``.

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@@ -5828,7 +5828,7 @@ LCD subpixel layout used for font anti-aliasing. See :ref:`FontLCDSubpixelLayout
:ref:`float<class_float>` **gui/timers/button_shortcut_feedback_highlight_time** = ``0.2`` :ref:`🔗<class_ProjectSettings_property_gui/timers/button_shortcut_feedback_highlight_time>`
When :ref:`BaseButton.shortcut_feedback<class_BaseButton_property_shortcut_feedback>` is enabled, this is the time the :ref:`BaseButton<class_BaseButton>` will remain highlighted after a shortcut.
When :ref:`BaseButton.shortcut_feedback<class_BaseButton_property_shortcut_feedback>` is enabled, this is the time the :ref:`BaseButton<class_BaseButton>` will remain highlighted after a shortcut. This duration is not affected by :ref:`Engine.time_scale<class_Engine_property_time_scale>`.
.. rst-class:: classref-item-separator