Update doc changelog

This commit is contained in:
Michael Alexsander Silva Dias
2019-04-22 12:14:33 -03:00
parent e40f3da2d5
commit 1bc7398b05

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@@ -21,6 +21,7 @@ Step-by-step
Project workflow
^^^^^^^^^^^^^^^^
Best Practices:
- :ref:`Introduction <doc_introduction_best_practices>`
- :ref:`What are Godot classes <doc_what_are_godot_classes>`
@@ -63,6 +64,11 @@ Animation
- :ref:`2D skeletons <doc_2d_skeletons>`
- :ref:`AnimationTree <doc_animation_tree>`
GUI
^^^
- :ref:`Containers <doc_gui_containers>`
Viewports
^^^^^^^^^
@@ -74,9 +80,14 @@ Shading
- :ref:`Intro to shaders: 2D and 3D water (7 video tutorials) <doc_intro_to_shaders_water_workshop>`
- :ref:`Migrating to Godots shading language <doc_migrating_to_godot_shader_language>`
- :ref:`Vertex displacement with shaders <doc_vertex_displacement_with_shaders>`
- :ref:`Advanced post-processing <doc_advanced_postprocessing>`
Your First Shader Series:
- :ref:`What are shaders? <doc_what_are_shaders>`
- :ref:`Your first CanvasItem shader <doc_your_first_canvasitem_shader>`
- :ref:`Your first Spatial shader <doc_your_first_spatial_shader>`
- :ref:`Your first Spatial shader: Part 2 <doc_your_second_spatial_shader>`
Shading Reference:
- :ref:`Shaders <doc_shaders>`
- :ref:`Shading language <doc_shading_language>`
@@ -99,6 +110,12 @@ Multi-threading
- :ref:`Thread safe APIs <doc_thread_safe_apis>`
Optimization
^^^^^^^^^^^^
- :ref:`Using MultiMesh <doc_using_multimesh>`
- :ref:`Using servers <doc_using_servers>`
Miscellaneous
^^^^^^^^^^^^^
@@ -107,6 +124,11 @@ Miscellaneous
- :ref:`Change scenes manually <doc_change_scenes_manually>`
- :ref:`Differences between GLES2 and GLES3 <doc_gles2_gles3_differences>`
Legal
^^^^^
- :ref:`Complying with Licenses <doc_complying_with_licenses>`
Compiling
^^^^^^^^^