Reverse parenting order of Sprite and AnimationPlayer in tutorial

The docs had a sprite as the child of the player, then *immediately* after
says to not do that. Why mislead the reader at all and not just do it
the better way from the start? There nothing really gained from the
sprite being a child here, not even simplicity.

(cherry picked from commit f2ac9f8ab8)
This commit is contained in:
zacryol
2022-01-22 12:36:21 -07:00
committed by Rémi Verschelde
parent 991f10077d
commit 173be31af8

View File

@@ -105,8 +105,8 @@ Tutorial: Creating a simple animation
Scene setup
~~~~~~~~~~~
For this tutorial, we'll create an AnimationPlayer node and a sprite node as its
child.
For this tutorial, we'll create a Sprite node with an AnimationPlayer as
its child. We will animate the sprite to move between two points on the screen.
.. figure:: img/animation_animation_player_tree.png
:alt: Our scene setup