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Improve One-click deploy documentation
- Shorten text to be more concise - Remove references to BlackBerry 10, whose support was removed a long time ago
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@@ -6,28 +6,26 @@ One-click deploy
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Sounds good, what is it?
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------------------------
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This feature will pop up automatically once a platform is properly
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configured and a supported device is connected to the computer. Since
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things can go wrong at many levels (platform may not be configured
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correctly, SDK may be incorrectly installed, device may be improperly
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configured, kitty ate the USB cable, etc.), it's good to let the user
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This feature will pop up automatically once a platform is properly configured
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and a supported device is connected to the computer. Since things can go wrong
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at many levels (platform may not be configured correctly, SDK may be incorrectly
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installed, device may be improperly configured, etc.), it's good to let the user
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know that it exists.
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Some platforms (at the time of this writing, only Android and Blackberry
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10) can detect when a USB device is connected to the computer, and offer
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the user to automatically export, install and run the project (in debug
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mode) on the device. This feature is called, in industry buzz-words,
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"One Click Deploy" (though, it's technically two clicks...).
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Some platforms (at the time of this writing, only Android) can detect when a USB
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device is connected to the computer, and offer the user to automatically export,
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install and run the project (in debug mode) on the device. This feature is
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called, in industry buzzwords, "One-Click Deploy".
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Steps for one-click deploy
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--------------------------
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#. Configure target platform.
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#. Configure device (make sure it's in developer mode, likes the
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computer, usb cable is plugged, usb is recognized, etc.).
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#. Connect the device..
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computer, USB cable is plugged, USB is recognized, etc.).
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#. Connect the device...
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#. And voilà!
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.. image:: img/oneclick.png
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Click once.. and deploy!
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Click once... and deploy!
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