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Mention flipping and rotation
Add a paragraph about flipping and rotation in using_tilemaps.rst.
(The intuitive way to do this as a new user is flipping sprites in the tileset, which doesn't work.)
(cherry picked from commit fbc59870fb)
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Rémi Verschelde
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e1cd970641
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0daeffdffc
@@ -142,6 +142,15 @@ using the lock button:
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.. image:: /img/tile_lock.png
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You can also flip and rotate sprites in the TileMap editor (note:
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flipping the sprite in the TileSet will have no effect). Icons at the
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top right of the editor allow flipping and rotating of the currently
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selected sprite - you can also use A and S to flip horizontally and
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vertically. With a brick pattern like this tutorial uses, flipping the
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sprites would create unpleasant discontinuities unless you're flipping
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an entire region of bricks, but for some kinds of tiles flipping can
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be a convenient and space-saving feature.
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Offset and scaling artifacts
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----------------------------
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