diff --git a/learning/features/2d/using_tilemaps.rst b/learning/features/2d/using_tilemaps.rst index ffd591dc3..20a401cc4 100644 --- a/learning/features/2d/using_tilemaps.rst +++ b/learning/features/2d/using_tilemaps.rst @@ -142,6 +142,15 @@ using the lock button: .. image:: /img/tile_lock.png +You can also flip and rotate sprites in the TileMap editor (note: +flipping the sprite in the TileSet will have no effect). Icons at the +top right of the editor allow flipping and rotating of the currently +selected sprite - you can also use A and S to flip horizontally and +vertically. With a brick pattern like this tutorial uses, flipping the +sprites would create unpleasant discontinuities unless you're flipping +an entire region of bricks, but for some kinds of tiles flipping can +be a convenient and space-saving feature. + Offset and scaling artifacts ----------------------------