mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-03 05:48:42 +03:00
Merge pull request #1 from eska014/fix-char-refs
Fix character references
This commit is contained in:
@@ -333,7 +333,7 @@ This field is padded to 4 bytes.
|
||||
+----------+-------+-----------+-----------------------------------------------------------------------------------------+
|
||||
| Offset | Len | Type | Description |
|
||||
+==========+=======+===========+=========================================================================================+
|
||||
| 4 | 4 | Integer | String Length, or New Format (val&0x80000000!=0 and NameCount=val&0x7FFFFFFF) |
|
||||
| 4 | 4 | Integer | String Length, or New Format (val&0x80000000!=0 and NameCount=val&0x7FFFFFFF) |
|
||||
+----------+-------+-----------+-----------------------------------------------------------------------------------------+
|
||||
|
||||
For old format:
|
||||
@@ -355,7 +355,7 @@ For new format:
|
||||
+==========+=======+===========+=====================================+
|
||||
| 4 | 4 | Integer | Sub-Name Count |
|
||||
+----------+-------+-----------+-------------------------------------+
|
||||
| 8 | 4 | Integer | Flags (absolute: val&1 != 0 ) |
|
||||
| 8 | 4 | Integer | Flags (absolute: val&1 != 0 ) |
|
||||
+----------+-------+-----------+-------------------------------------+
|
||||
|
||||
For each Name and Sub-Name
|
||||
@@ -385,7 +385,7 @@ Every name string is is padded to 4 bytes.
|
||||
+----------+-------+-----------+---------------------------------------------------------------------+
|
||||
| Offset | Len | Type | Description |
|
||||
+==========+=======+===========+=====================================================================+
|
||||
| 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
|
||||
| 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
|
||||
+----------+-------+-----------+---------------------------------------------------------------------+
|
||||
|
||||
| Then what follows is, for amount of "elements", pairs of key and
|
||||
@@ -398,7 +398,7 @@ Every name string is is padded to 4 bytes.
|
||||
+----------+-------+-----------+---------------------------------------------------------------------+
|
||||
| Offset | Len | Type | Description |
|
||||
+==========+=======+===========+=====================================================================+
|
||||
| 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
|
||||
| 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
|
||||
+----------+-------+-----------+---------------------------------------------------------------------+
|
||||
|
||||
| Then what follows is, for amount of "elements", values one after the
|
||||
|
||||
@@ -163,7 +163,7 @@ The following is the list of supported operators and their precedence
|
||||
+---------------------------------------------------------------+-----------------------------------------+
|
||||
| ``^`` | Bitwise XOR |
|
||||
+---------------------------------------------------------------+-----------------------------------------+
|
||||
| ``|`` | Bitwise OR |
|
||||
| ``|`` | Bitwise OR |
|
||||
+---------------------------------------------------------------+-----------------------------------------+
|
||||
| ``<`` ``>`` ``==`` ``!=`` ``>=`` ``<=`` | Comparisons |
|
||||
+---------------------------------------------------------------+-----------------------------------------+
|
||||
@@ -173,9 +173,9 @@ The following is the list of supported operators and their precedence
|
||||
+---------------------------------------------------------------+-----------------------------------------+
|
||||
| ``and`` ``&&`` | Boolean AND |
|
||||
+---------------------------------------------------------------+-----------------------------------------+
|
||||
| ``or`` ``||`` | Boolean OR |
|
||||
| ``or`` ``||`` | Boolean OR |
|
||||
+---------------------------------------------------------------+-----------------------------------------+
|
||||
| ``=`` ``+=`` ``-=`` ``*=`` ``/=`` ``%=`` ``&=`` ``|=`` | Assignment, Lowest Priority |
|
||||
| ``=`` ``+=`` ``-=`` ``*=`` ``/=`` ``%=`` ``&=`` ``|=`` | Assignment, Lowest Priority |
|
||||
+---------------------------------------------------------------+-----------------------------------------+
|
||||
|
||||
Literals
|
||||
@@ -194,7 +194,7 @@ Literals
|
||||
+--------------------------+--------------------------------+
|
||||
| ``"""Hello, Dude"""`` | Multiline string |
|
||||
+--------------------------+--------------------------------+
|
||||
| ``@"Node/Label"`` | NodePath or StringName |
|
||||
| ``@"Node/Label"`` | NodePath or StringName |
|
||||
+--------------------------+--------------------------------+
|
||||
|
||||
Comments
|
||||
|
||||
@@ -48,7 +48,7 @@ Reference
|
||||
+-----------------+--------------------------------------------+--------------------------------------------------------------+
|
||||
| **font** | ``[font=<path>]{text}[/font]`` | Use custom font at for {text}. |
|
||||
+-----------------+--------------------------------------------+--------------------------------------------------------------+
|
||||
| **color** | ``[color=<code/name>]{text}[/color]`` | Change {text} color, use # format such as #ff00ff or name. |
|
||||
| **color** | ``[color=<code/name>]{text}[/color]`` | Change {text} color, use # format such as #ff00ff or name. |
|
||||
+-----------------+--------------------------------------------+--------------------------------------------------------------+
|
||||
|
||||
Built-In Color Names
|
||||
|
||||
@@ -121,7 +121,7 @@ creates the package. There are 3 different modes for exporting:
|
||||
offers total control of what is exported. Individual resources can be
|
||||
selected and dependency detection is performed to ensure that
|
||||
everything needed is added. As a plus, this mode allows to
|
||||
"Bundle" scenes and dependencies into a single file, which is
|
||||
"Bundle" scenes and dependencies into a single file, which is
|
||||
*really* useful for games distributed on optical media.
|
||||
|
||||
.. image:: /img/expselected.png
|
||||
|
||||
Reference in New Issue
Block a user