Merge pull request #1 from eska014/fix-char-refs

Fix character references
This commit is contained in:
Rémi Verschelde
2016-02-11 18:46:39 +01:00
4 changed files with 10 additions and 10 deletions

View File

@@ -333,7 +333,7 @@ This field is padded to 4 bytes.
+----------+-------+-----------+-----------------------------------------------------------------------------------------+
| Offset | Len | Type | Description |
+==========+=======+===========+=========================================================================================+
| 4 | 4 | Integer | String Length, or New Format (val&0x80000000!=0 and NameCount=val&0x7FFFFFFF) |
| 4 | 4 | Integer | String Length, or New Format (val&0x80000000!=0 and NameCount=val&0x7FFFFFFF) |
+----------+-------+-----------+-----------------------------------------------------------------------------------------+
For old format:
@@ -355,7 +355,7 @@ For new format:
+==========+=======+===========+=====================================+
| 4 | 4 | Integer | Sub-Name Count |
+----------+-------+-----------+-------------------------------------+
| 8 | 4 | Integer | Flags (absolute: val&1 != 0 ) |
| 8 | 4 | Integer | Flags (absolute: val&1 != 0 ) |
+----------+-------+-----------+-------------------------------------+
For each Name and Sub-Name
@@ -385,7 +385,7 @@ Every name string is is padded to 4 bytes.
+----------+-------+-----------+---------------------------------------------------------------------+
| Offset | Len | Type | Description |
+==========+=======+===========+=====================================================================+
| 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
| 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
+----------+-------+-----------+---------------------------------------------------------------------+
| Then what follows is, for amount of "elements", pairs of key and
@@ -398,7 +398,7 @@ Every name string is is padded to 4 bytes.
+----------+-------+-----------+---------------------------------------------------------------------+
| Offset | Len | Type | Description |
+==========+=======+===========+=====================================================================+
| 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
| 4 | 4 | Integer | val&0x7FFFFFFF = elements, val&0x80000000 = shared (bool) |
+----------+-------+-----------+---------------------------------------------------------------------+
| Then what follows is, for amount of "elements", values one after the

View File

@@ -163,7 +163,7 @@ The following is the list of supported operators and their precedence
+---------------------------------------------------------------+-----------------------------------------+
| ``^`` | Bitwise XOR |
+---------------------------------------------------------------+-----------------------------------------+
| ``|`` | Bitwise OR |
| ``|`` | Bitwise OR |
+---------------------------------------------------------------+-----------------------------------------+
| ``<`` ``>`` ``==`` ``!=`` ``>=`` ``<=`` | Comparisons |
+---------------------------------------------------------------+-----------------------------------------+
@@ -173,9 +173,9 @@ The following is the list of supported operators and their precedence
+---------------------------------------------------------------+-----------------------------------------+
| ``and`` ``&&`` | Boolean AND |
+---------------------------------------------------------------+-----------------------------------------+
| ``or`` ``&#124;&#124;`` | Boolean OR |
| ``or`` ``||`` | Boolean OR |
+---------------------------------------------------------------+-----------------------------------------+
| ``=`` ``+=`` ``-=`` ``*=`` ``/=`` ``%=`` ``&=`` ``&#124;=`` | Assignment, Lowest Priority |
| ``=`` ``+=`` ``-=`` ``*=`` ``/=`` ``%=`` ``&=`` ``|=`` | Assignment, Lowest Priority |
+---------------------------------------------------------------+-----------------------------------------+
Literals
@@ -194,7 +194,7 @@ Literals
+--------------------------+--------------------------------+
| ``"""Hello, Dude"""`` | Multiline string |
+--------------------------+--------------------------------+
| ``&#64;"Node/Label"`` | NodePath or StringName |
| ``@"Node/Label"`` | NodePath or StringName |
+--------------------------+--------------------------------+
Comments

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@@ -48,7 +48,7 @@ Reference
+-----------------+--------------------------------------------+--------------------------------------------------------------+
| **font** | ``[font=<path>]{text}[/font]`` | Use custom font at for {text}. |
+-----------------+--------------------------------------------+--------------------------------------------------------------+
| **color** | ``[color=&lt;code/name>]{text}[/color]`` | Change {text} color, use # format such as #ff00ff or name. |
| **color** | ``[color=<code/name>]{text}[/color]`` | Change {text} color, use # format such as #ff00ff or name. |
+-----------------+--------------------------------------------+--------------------------------------------------------------+
Built-In Color Names

View File

@@ -121,7 +121,7 @@ creates the package. There are 3 different modes for exporting:
offers total control of what is exported. Individual resources can be
selected and dependency detection is performed to ensure that
everything needed is added. As a plus, this mode allows to
"Bundle&quot; scenes and dependencies into a single file, which is
"Bundle" scenes and dependencies into a single file, which is
*really* useful for games distributed on optical media.
.. image:: /img/expselected.png