diff --git a/getting_started/step_by_step/scripting_player_input.rst b/getting_started/step_by_step/scripting_player_input.rst index 7a186813d..03a34d1f0 100644 --- a/getting_started/step_by_step/scripting_player_input.rst +++ b/getting_started/step_by_step/scripting_player_input.rst @@ -142,7 +142,7 @@ Here is the complete ``sprite_2d.gd`` file for reference. using Godot; - public partial class Sprite : Sprite2D + public partial class MySprite2D : Sprite2D { private float _speed = 400; private float _angularSpeed = Mathf.Pi;