iOS export: update required options

The exporter was updated and the number of required options
decreased. This commit updates the docs accordingly.
This commit is contained in:
Daria Kolodzey
2022-08-08 23:17:16 +02:00
parent 63bf9a6be9
commit 075a8c9a6a

View File

@@ -25,13 +25,8 @@ Export a Godot project to Xcode
In the Godot editor, open the **Export** window from the **Project** menu. When the
Export window opens, click **Add..** and select **iOS**.
The following export options are required. Leaving any blank will cause the
exporter to throw an error:
* In the **Application** category: **App Store Team ID** and (Bundle) **Identifier**
* Everything in the **Required Icons** category
* Everything in the **Landscape Launch Screens** category
* Everything in the **Portrait Launch Screens** category
The **App Store Team ID** and (Bundle) **Identifier** options in the **Application** category
are required. Leaving them blank will cause the exporter to throw an error.
After you click **Export Project**, there are still two important options left: