Merge pull request #1828 from YeldhamDev/small_fixups

Some small fixups
This commit is contained in:
Nathan Lovato
2018-10-12 09:02:43 +09:00
committed by GitHub
2 changed files with 15 additions and 18 deletions

View File

@@ -166,24 +166,21 @@ means particles are drawn according to their emission order (default).
ParticlesMaterial settings
--------------------------
.. Commented out as not implemented in 3.x for now.
..
Commented out as not implemented in 3.x for now.
Direction
~~~~~~~~~
This is the base angle at which particles emit. Default is ``0`` (down):
.. image:: img/paranim1.gif
Changing it will change the emissor direction, but gravity will still
affect them:
.. image:: img/paranim2.gif
This parameter is useful because, by rotating the node, gravity will
also be rotated. Changing direction allows them to be separated.
Direction
~~~~~~~~~
..
This is the base angle at which particles emit. Default is ``0`` (down):
..
.. image:: img/paranim1.gif
..
Changing it will change the emissor direction, but gravity will still affect them:
..
.. image:: img/paranim2.gif
..
This parameter is useful because, by rotating the node, gravity will
also be rotated. Changing direction allows them to be separated.
Spread
~~~~~~

View File

@@ -92,7 +92,7 @@ other parameters allowing you to customize the slide behavior:
This is the maximum angle before a surface is no longer considered a "floor".
``move_and_slide_with_snap``
~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
This method adds some additional functionality to ``move_and_slide()`` by adding
the ``snap`` parameter. As long as this vector is in contact with the ground, the