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iOS Services writing fixes: change 2 to two
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@@ -3,7 +3,7 @@
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Services for iOS
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================
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At the moment, there are 2 iOS APIs partially implemented, GameCenter
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At the moment, there are two iOS APIs partially implemented, GameCenter
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and Storekit. Both use the same model of asynchronous calls explained
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below.
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@@ -18,7 +18,7 @@ this:
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Error purchase(Variant p_params);
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The parameter will usually be a Dictionary, with the information
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necessary to make the request, and the call will have 2 phases. First,
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necessary to make the request, and the call will have two phases. First,
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the method will immediately return an Error value. If the Error is not
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'OK', the call operation is completed, with an error probably caused
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locally (no internet connection, API incorrectly configured, etc). If
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@@ -50,7 +50,7 @@ network timeout, etc. You should be able to, for example, safely block
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the interface waiting for a reply from the server. If any of the APIs
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don't behave this way it should be treated as a bug.
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The pending event interface consists of 2 methods:
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The pending event interface consists of two methods:
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- ``get_pending_event_count()``
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Returns the number of pending events on the queue.
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@@ -65,7 +65,7 @@ Implemented in platform/iphone/in_app_store.mm
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The Store Kit API is accessible through the "InAppStore" singleton (will
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always be available from gdscript). It is initialized automatically. It
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has 2 methods for purchasing:
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has two methods for purchasing:
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- ``Error purchase(Variant p_params);``
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- ``Error request_product_info(Variant p_params);``
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@@ -175,7 +175,7 @@ Posts a score to a Game Center leaderboard.
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Parameters
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^^^^^^^^^^
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Takes a Dictionary as a parameter, with 2 fields:
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Takes a Dictionary as a parameter, with two fields:
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- ``score`` a float number
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- ``category`` a string with the category name
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@@ -364,7 +364,7 @@ achievements, and challenges.
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Parameters
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^^^^^^^^^^
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Takes a Dictionary as a parameter, with 2 fields:
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Takes a Dictionary as a parameter, with two fields:
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- ``view`` (string) (optional) the name of the view to present. Accepts
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"default", "leaderboards", "achievements", or "challenges". Defaults
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