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179 lines
6.7 KiB
ReStructuredText
179 lines
6.7 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioEffectSpectrumAnalyzer.xml.
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.. _class_AudioEffectSpectrumAnalyzer:
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AudioEffectSpectrumAnalyzer
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===========================
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**继承:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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可用于实时音频可视化的音频效果。
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.. rst-class:: classref-introduction-group
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描述
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----
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这种音频效果不影响声音输出,但可以用于实时音频可视化。
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使用程序生成声音请参阅 :ref:`AudioStreamGenerator<class_AudioStreamGenerator>`\ 。
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.. rst-class:: classref-introduction-group
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教程
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----
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- `音频频谱演示 <https://godotengine.org/asset-library/asset/528>`__
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- `Godot 3.2 将获得新的音频功能 <https://godotengine.org/article/godot-32-will-get-new-audio-features>`__
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.. rst-class:: classref-reftable-group
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属性
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----
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.. table::
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:widths: auto
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+----------------------------------------------------------+--------------------------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`buffer_length<class_AudioEffectSpectrumAnalyzer_property_buffer_length>` | ``2.0`` |
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+----------------------------------------------------------+--------------------------------------------------------------------------------+----------+
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| :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` | :ref:`fft_size<class_AudioEffectSpectrumAnalyzer_property_fft_size>` | ``2`` |
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+----------------------------------------------------------+--------------------------------------------------------------------------------+----------+
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| :ref:`float<class_float>` | :ref:`tap_back_pos<class_AudioEffectSpectrumAnalyzer_property_tap_back_pos>` | ``0.01`` |
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+----------------------------------------------------------+--------------------------------------------------------------------------------+----------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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枚举
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----
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.. _enum_AudioEffectSpectrumAnalyzer_FFTSize:
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.. rst-class:: classref-enumeration
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enum **FFTSize**:
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.. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_256:
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.. rst-class:: classref-enumeration-constant
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:ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **FFT_SIZE_256** = ``0``
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使用 256 个样本的缓冲器进行快速傅里叶变换。最低延迟,但随着时间的推移最不稳定。
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.. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_512:
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.. rst-class:: classref-enumeration-constant
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:ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **FFT_SIZE_512** = ``1``
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使用 512 个样本的缓冲器进行快速傅里叶变换。低延迟,但随着时间的推移不太稳定。
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.. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_1024:
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.. rst-class:: classref-enumeration-constant
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:ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **FFT_SIZE_1024** = ``2``
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使用 1024 个样本的缓冲器进行快速傅里叶变换。这是延迟和随着时间的推移的稳定性之间的折衷。
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.. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_2048:
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.. rst-class:: classref-enumeration-constant
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:ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **FFT_SIZE_2048** = ``3``
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使用 2048 个样本的缓冲器进行快速傅里叶变换。高延迟,但随着时间的推移稳定。
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.. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_4096:
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.. rst-class:: classref-enumeration-constant
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:ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **FFT_SIZE_4096** = ``4``
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使用 4096 个样本的缓冲器进行快速傅里叶变换。延迟最高,但随着时间的推移最稳定。
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.. _class_AudioEffectSpectrumAnalyzer_constant_FFT_SIZE_MAX:
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.. rst-class:: classref-enumeration-constant
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:ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **FFT_SIZE_MAX** = ``5``
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代表 :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` 枚举的大小。
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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属性说明
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--------
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.. _class_AudioEffectSpectrumAnalyzer_property_buffer_length:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **buffer_length** = ``2.0``
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.. rst-class:: classref-property-setget
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- void **set_buffer_length** **(** :ref:`float<class_float>` value **)**
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- :ref:`float<class_float>` **get_buffer_length** **(** **)**
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要保留的缓冲区长度(以秒为单位)。较高的值将数据保存的时间更长,但需要更多的内存。
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectSpectrumAnalyzer_property_fft_size:
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.. rst-class:: classref-property
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:ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **fft_size** = ``2``
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.. rst-class:: classref-property-setget
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- void **set_fft_size** **(** :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` value **)**
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- :ref:`FFTSize<enum_AudioEffectSpectrumAnalyzer_FFTSize>` **get_fft_size** **(** **)**
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`快速傅里叶变换 <https://en.wikipedia.org/wiki/Fast_Fourier_transform>`__\ 缓冲区的大小。较高的值可以使频谱分析随时间的推移而平滑,但有较大的延迟。这种较高延迟的影响在突然的振幅变化中特别明显。
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.. rst-class:: classref-item-separator
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----
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.. _class_AudioEffectSpectrumAnalyzer_property_tap_back_pos:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **tap_back_pos** = ``0.01``
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.. rst-class:: classref-property-setget
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- void **set_tap_back_pos** **(** :ref:`float<class_float>` value **)**
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- :ref:`float<class_float>` **get_tap_back_pos** **(** **)**
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.. container:: contribute
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目前没有这个属性的描述。请帮我们\ :ref:`贡献一个 <doc_updating_the_class_reference>`\ !
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.. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)`
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.. |const| replace:: :abbr:`const (本方法没有副作用。不会修改该实例的任何成员变量。)`
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.. |vararg| replace:: :abbr:`vararg (本方法除了在此处描述的参数外,还能够继续接受任意数量的参数。)`
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.. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)`
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.. |static| replace:: :abbr:`static (调用本方法无需实例,所以可以直接使用类名调用。)`
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.. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效操作符。)`
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.. |bitfield| replace:: :abbr:`BitField (这个值是由下列标志构成的位掩码整数。)`
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