mirror of
https://github.com/godotengine/godot-docs-l10n.git
synced 2026-01-04 10:09:56 +03:00
150 lines
5.2 KiB
ReStructuredText
150 lines
5.2 KiB
ReStructuredText
:github_url: hide
|
|
|
|
.. DO NOT EDIT THIS FILE!!!
|
|
.. Generated automatically from Godot engine sources.
|
|
.. Generator: https://github.com/godotengine/godot/tree/4.2/doc/tools/make_rst.py.
|
|
.. XML source: https://github.com/godotengine/godot/tree/4.2/doc/classes/AudioEffectPhaser.xml.
|
|
|
|
.. _class_AudioEffectPhaser:
|
|
|
|
AudioEffectPhaser
|
|
=================
|
|
|
|
**继承:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
|
|
|
|
向音频总线添加一个移相器音频效果。
|
|
|
|
将原始信号和与原始信号稍有相位偏差的副本组合在一起。
|
|
|
|
.. rst-class:: classref-introduction-group
|
|
|
|
描述
|
|
----
|
|
|
|
将相移信号与原始信号相结合。使用低频振荡器控制相移信号的移动。
|
|
|
|
.. rst-class:: classref-introduction-group
|
|
|
|
教程
|
|
----
|
|
|
|
- :doc:`音频总线 <../tutorials/audio/audio_buses>`
|
|
|
|
.. rst-class:: classref-reftable-group
|
|
|
|
属性
|
|
----
|
|
|
|
.. table::
|
|
:widths: auto
|
|
|
|
+---------------------------+--------------------------------------------------------------------+------------+
|
|
| :ref:`float<class_float>` | :ref:`depth<class_AudioEffectPhaser_property_depth>` | ``1.0`` |
|
|
+---------------------------+--------------------------------------------------------------------+------------+
|
|
| :ref:`float<class_float>` | :ref:`feedback<class_AudioEffectPhaser_property_feedback>` | ``0.7`` |
|
|
+---------------------------+--------------------------------------------------------------------+------------+
|
|
| :ref:`float<class_float>` | :ref:`range_max_hz<class_AudioEffectPhaser_property_range_max_hz>` | ``1600.0`` |
|
|
+---------------------------+--------------------------------------------------------------------+------------+
|
|
| :ref:`float<class_float>` | :ref:`range_min_hz<class_AudioEffectPhaser_property_range_min_hz>` | ``440.0`` |
|
|
+---------------------------+--------------------------------------------------------------------+------------+
|
|
| :ref:`float<class_float>` | :ref:`rate_hz<class_AudioEffectPhaser_property_rate_hz>` | ``0.5`` |
|
|
+---------------------------+--------------------------------------------------------------------+------------+
|
|
|
|
.. rst-class:: classref-section-separator
|
|
|
|
----
|
|
|
|
.. rst-class:: classref-descriptions-group
|
|
|
|
属性说明
|
|
--------
|
|
|
|
.. _class_AudioEffectPhaser_property_depth:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **depth** = ``1.0``
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- void **set_depth** **(** :ref:`float<class_float>` value **)**
|
|
- :ref:`float<class_float>` **get_depth** **(** **)**
|
|
|
|
控制滤波器频率扫描的高度。较低的值将主要影响低音频率。高值可以推高高音。值的范围可以从 0.1 到 4。
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_AudioEffectPhaser_property_feedback:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **feedback** = ``0.7``
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- void **set_feedback** **(** :ref:`float<class_float>` value **)**
|
|
- :ref:`float<class_float>` **get_feedback** **(** **)**
|
|
|
|
修改后声音的输出百分比。数值范围从 0.1 到 0.9。
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_AudioEffectPhaser_property_range_max_hz:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **range_max_hz** = ``1600.0``
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- void **set_range_max_hz** **(** :ref:`float<class_float>` value **)**
|
|
- :ref:`float<class_float>` **get_range_max_hz** **(** **)**
|
|
|
|
决定受 LFO 调制影响的最大频率,单位为 Hz。数值范围为 10-10000。
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_AudioEffectPhaser_property_range_min_hz:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **range_min_hz** = ``440.0``
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- void **set_range_min_hz** **(** :ref:`float<class_float>` value **)**
|
|
- :ref:`float<class_float>` **get_range_min_hz** **(** **)**
|
|
|
|
决定受 LFO 调制影响的最小频率,单位为 Hz。数值范围为 10-10000。
|
|
|
|
.. rst-class:: classref-item-separator
|
|
|
|
----
|
|
|
|
.. _class_AudioEffectPhaser_property_rate_hz:
|
|
|
|
.. rst-class:: classref-property
|
|
|
|
:ref:`float<class_float>` **rate_hz** = ``0.5``
|
|
|
|
.. rst-class:: classref-property-setget
|
|
|
|
- void **set_rate_hz** **(** :ref:`float<class_float>` value **)**
|
|
- :ref:`float<class_float>` **get_rate_hz** **(** **)**
|
|
|
|
以 Hz 为单位调整效果在整个频率范围内上下扫描的速度。
|
|
|
|
.. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)`
|
|
.. |const| replace:: :abbr:`const (本方法没有副作用。不会修改该实例的任何成员变量。)`
|
|
.. |vararg| replace:: :abbr:`vararg (本方法除了在此处描述的参数外,还能够继续接受任意数量的参数。)`
|
|
.. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)`
|
|
.. |static| replace:: :abbr:`static (调用本方法无需实例,所以可以直接使用类名调用。)`
|
|
.. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效操作符。)`
|
|
.. |bitfield| replace:: :abbr:`BitField (这个值是由下列标志构成的位掩码整数。)`
|