mirror of
https://github.com/godotengine/godot-docs-l10n.git
synced 2025-12-31 09:49:22 +03:00
41 lines
1.8 KiB
Plaintext
41 lines
1.8 KiB
Plaintext
# SOME DESCRIPTIVE TITLE.
|
|
# Copyright (C) 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0)
|
|
# This file is distributed under the same license as the Godot Engine package.
|
|
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
|
#
|
|
#, fuzzy
|
|
msgid ""
|
|
msgstr ""
|
|
"Project-Id-Version: Godot Engine latest\n"
|
|
"Report-Msgid-Bugs-To: \n"
|
|
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
|
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
|
"Language-Team: LANGUAGE <LL@li.org>\n"
|
|
"MIME-Version: 1.0\n"
|
|
"Content-Type: text/plain; charset=UTF-8\n"
|
|
"Content-Transfer-Encoding: 8bit\n"
|
|
|
|
#: ../../docs/engine_details/architecture/scripting_development.rst:4
|
|
msgid "Scripting development"
|
|
msgstr ""
|
|
|
|
#: ../../docs/engine_details/architecture/scripting_development.rst:7
|
|
msgid "GDScript"
|
|
msgstr ""
|
|
|
|
#: ../../docs/engine_details/architecture/scripting_development.rst:10
|
|
msgid "Annotation guidelines"
|
|
msgstr ""
|
|
|
|
#: ../../docs/engine_details/architecture/scripting_development.rst:16
|
|
msgid "Create annotations for modifiers that act on the script or its code. Additionally, create annotations for behavior that is specific to the Godot engine and editor; if the primary purpose is to affect the way that the engine or editor treats or interacts with the script, implement the token as an annotation."
|
|
msgstr ""
|
|
|
|
#: ../../docs/engine_details/architecture/scripting_development.rst:22
|
|
msgid "Do not create annotations for general programming language features."
|
|
msgstr ""
|
|
|
|
#: ../../docs/engine_details/architecture/scripting_development.rst:35
|
|
msgid "For historical reasons, some existing annotations and keywords do not strictly follow these guidelines. Choosing between implementing a feature as an annotation or as a language keyword is a nuanced decision that should be made through discussion with other GDScript developers."
|
|
msgstr ""
|