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godot-docs-l10n/sphinx/templates/about/system_requirements.pot
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# SOME DESCRIPTIVE TITLE.
# Copyright (C) 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0)
# This file is distributed under the same license as the Godot Engine package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine latest\n"
"Report-Msgid-Bugs-To: \n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: ../../docs/about/system_requirements.rst:6
msgid "System requirements"
msgstr ""
#: ../../docs/about/system_requirements.rst:8
msgid "This page contains system requirements for the editor and exported projects. These specifications are given for informative purposes only, but they can be referred to if you're looking to build or upgrade a system to use Godot on."
msgstr ""
#: ../../docs/about/system_requirements.rst:13
msgid "Godot editor"
msgstr ""
#: ../../docs/about/system_requirements.rst:15
msgid "These are the **minimum** specifications required to run the Godot editor and work on a simple 2D or 3D project:"
msgstr ""
#: ../../docs/about/system_requirements.rst:19
#: ../../docs/about/system_requirements.rst:204
msgid "Desktop or laptop PC - Minimum"
msgstr ""
#: ../../docs/about/system_requirements.rst:26
#: ../../docs/about/system_requirements.rst:79
#: ../../docs/about/system_requirements.rst:116
#: ../../docs/about/system_requirements.rst:154
#: ../../docs/about/system_requirements.rst:211
#: ../../docs/about/system_requirements.rst:256
#: ../../docs/about/system_requirements.rst:298
#: ../../docs/about/system_requirements.rst:339
msgid "**CPU**"
msgstr ""
#: ../../docs/about/system_requirements.rst:26
#: ../../docs/about/system_requirements.rst:211
msgid "**Windows:** x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, ARMv8 CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:28
#: ../../docs/about/system_requirements.rst:214
msgid "*Example: Intel Core 2 Duo E8200, AMD FX-4100, Snapdragon X Elite*"
msgstr ""
#: ../../docs/about/system_requirements.rst:30
#: ../../docs/about/system_requirements.rst:120
#: ../../docs/about/system_requirements.rst:216
#: ../../docs/about/system_requirements.rst:302
msgid "**macOS:** x86_64 or ARM CPU (Apple Silicon)"
msgstr ""
#: ../../docs/about/system_requirements.rst:32
#: ../../docs/about/system_requirements.rst:218
msgid "*Example: Intel Core 2 Duo SU9400, Apple M1*"
msgstr ""
#: ../../docs/about/system_requirements.rst:34
#: ../../docs/about/system_requirements.rst:220
msgid "**Linux:** x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, ARMv7 or ARMv8 CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:37
#: ../../docs/about/system_requirements.rst:223
msgid "*Example: Intel Core 2 Duo E8200, AMD FX-4100, Raspberry Pi 4*"
msgstr ""
#: ../../docs/about/system_requirements.rst:39
#: ../../docs/about/system_requirements.rst:85
#: ../../docs/about/system_requirements.rst:128
#: ../../docs/about/system_requirements.rst:160
#: ../../docs/about/system_requirements.rst:225
#: ../../docs/about/system_requirements.rst:264
#: ../../docs/about/system_requirements.rst:311
#: ../../docs/about/system_requirements.rst:347
msgid "**GPU**"
msgstr ""
#: ../../docs/about/system_requirements.rst:39
msgid "**Forward+ renderer:** Integrated graphics with full Vulkan 1.0 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:41
#: ../../docs/about/system_requirements.rst:45
#: ../../docs/about/system_requirements.rst:228
#: ../../docs/about/system_requirements.rst:233
msgid "*Example: Intel HD Graphics 510 (Skylake), AMD Radeon R5 Graphics (Kaveri)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:43
msgid "**Mobile renderer:** Integrated graphics with full Vulkan 1.0 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:47
msgid "**Compatibility renderer:** Integrated graphics with full OpenGL 3.3 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:49
#: ../../docs/about/system_requirements.rst:238
msgid "*Example: Intel HD Graphics 2500 (Ivy Bridge), AMD Radeon R5 Graphics (Kaveri)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:51
#: ../../docs/about/system_requirements.rst:97
#: ../../docs/about/system_requirements.rst:140
#: ../../docs/about/system_requirements.rst:172
#: ../../docs/about/system_requirements.rst:240
#: ../../docs/about/system_requirements.rst:280
#: ../../docs/about/system_requirements.rst:325
#: ../../docs/about/system_requirements.rst:361
msgid "**RAM**"
msgstr ""
#: ../../docs/about/system_requirements.rst:51
msgid "**Native editor:** 4 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:52
#: ../../docs/about/system_requirements.rst:173
msgid "**Web editor:** 8 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:54
#: ../../docs/about/system_requirements.rst:100
#: ../../docs/about/system_requirements.rst:143
#: ../../docs/about/system_requirements.rst:175
#: ../../docs/about/system_requirements.rst:243
#: ../../docs/about/system_requirements.rst:283
#: ../../docs/about/system_requirements.rst:328
#: ../../docs/about/system_requirements.rst:364
msgid "**Storage**"
msgstr ""
#: ../../docs/about/system_requirements.rst:54
msgid "200 MB (used for the executable, project files and cache). Exporting projects requires downloading export templates separately (1.3 GB after installation)."
msgstr ""
#: ../../docs/about/system_requirements.rst:58
#: ../../docs/about/system_requirements.rst:104
#: ../../docs/about/system_requirements.rst:145
#: ../../docs/about/system_requirements.rst:177
#: ../../docs/about/system_requirements.rst:245
#: ../../docs/about/system_requirements.rst:285
#: ../../docs/about/system_requirements.rst:330
#: ../../docs/about/system_requirements.rst:366
msgid "**Operating system**"
msgstr ""
#: ../../docs/about/system_requirements.rst:58
msgid "**Native editor:** Windows 10, macOS 10.13 (Compatibility) or macOS 10.15 (Forward+/Mobile), Linux distribution released after 2018"
msgstr ""
#: ../../docs/about/system_requirements.rst:60
#: ../../docs/about/system_requirements.rst:105
#: ../../docs/about/system_requirements.rst:248
#: ../../docs/about/system_requirements.rst:287
msgid "**Web editor:** Recent versions of mainstream browsers: Firefox and derivatives (including ESR), Chrome and Chromium derivatives, Safari and WebKit derivatives."
msgstr ""
#: ../../docs/about/system_requirements.rst:66
msgid "If your x86_64 CPU does not support SSE4.2, you can still run the 32-bit Godot executable which only has a SSE2 requirement (all x86_64 CPUs support SSE2)."
msgstr ""
#: ../../docs/about/system_requirements.rst:69
msgid "While supported on Linux, we have no official minimum requirements for running on rv64 (RISC-V), ppc64 & ppc32 (PowerPC), and loongarch64. In addition you must compile the editor for that platform (as well as export templates) yourself, no official downloads are currently provided. RISC-V compiling instructions can be found on the :ref:`doc_compiling_for_linuxbsd` page."
msgstr ""
#: ../../docs/about/system_requirements.rst:76
#: ../../docs/about/system_requirements.rst:253
msgid "Mobile device (smartphone/tablet) - Minimum"
msgstr ""
#: ../../docs/about/system_requirements.rst:79
#: ../../docs/about/system_requirements.rst:256
msgid "**Android:** SoC with any 32-bit or 64-bit ARM or x86 CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:81
#: ../../docs/about/system_requirements.rst:258
msgid "*Example: Qualcomm Snapdragon 430, Samsung Exynos 5 Octa 5430*"
msgstr ""
#: ../../docs/about/system_requirements.rst:83
#: ../../docs/about/system_requirements.rst:158
msgid "**iOS:** *Cannot run the editor*"
msgstr ""
#: ../../docs/about/system_requirements.rst:85
msgid "**Forward+ renderer:** SoC featuring GPU with full Vulkan 1.0 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:87
#: ../../docs/about/system_requirements.rst:91
msgid "*Example: Qualcomm Adreno 505, Mali-G71 MP2*"
msgstr ""
#: ../../docs/about/system_requirements.rst:89
msgid "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:93
#: ../../docs/about/system_requirements.rst:276
msgid "**Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.0 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:95
msgid "*Example: Qualcomm Adreno 306, Mali-T628 MP6*"
msgstr ""
#: ../../docs/about/system_requirements.rst:97
msgid "**Native editor:** 3 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:98
msgid "**Web editor:** 6 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:100
msgid "200 MB (used for the executable, project files and cache) Exporting projects requires downloading export templates separately (1.3 GB after installation)"
msgstr ""
#: ../../docs/about/system_requirements.rst:104
msgid "**Native editor:** Android 6.0 (Compatibility) or Android 9.0 (Forward+/Mobile)"
msgstr ""
#: ../../docs/about/system_requirements.rst:109
msgid "These are the **recommended** specifications to get a smooth experience with the Godot editor on a simple 2D or 3D project:"
msgstr ""
#: ../../docs/about/system_requirements.rst:113
#: ../../docs/about/system_requirements.rst:295
msgid "Desktop or laptop PC - Recommended"
msgstr ""
#: ../../docs/about/system_requirements.rst:116
#: ../../docs/about/system_requirements.rst:298
msgid "**Windows:** x86_64 CPU with SSE4.2 support, with 4 physical cores or more, ARMv8 CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:118
#: ../../docs/about/system_requirements.rst:300
msgid "*Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Snapdragon X Elite*"
msgstr ""
#: ../../docs/about/system_requirements.rst:122
#: ../../docs/about/system_requirements.rst:304
msgid "*Example: Intel Core i5-8500, Apple M1*"
msgstr ""
#: ../../docs/about/system_requirements.rst:124
msgid "**Linux:** x86_64 CPU with SSE4.2 support, ARMv7 or ARMv8 CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:126
#: ../../docs/about/system_requirements.rst:309
msgid "*Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Raspberry Pi 5 with overclocking*"
msgstr ""
#: ../../docs/about/system_requirements.rst:128
msgid "**Forward+ renderer:** Dedicated graphics with full Vulkan 1.2 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:130
#: ../../docs/about/system_requirements.rst:134
#: ../../docs/about/system_requirements.rst:314
#: ../../docs/about/system_requirements.rst:319
msgid "*Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:132
msgid "**Mobile renderer:** Dedicated graphics with full Vulkan 1.2 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:136
#: ../../docs/about/system_requirements.rst:321
msgid "**Compatibility renderer:** Dedicated graphics with full OpenGL 4.6 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:138
#: ../../docs/about/system_requirements.rst:323
msgid "*Example: NVIDIA GeForce GTX 650 (Kepler), AMD Radeon HD 7750 (GCN 1.0)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:140
msgid "**Native editor:** 8 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:141
msgid "**Web editor:** 12 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:143
#: ../../docs/about/system_requirements.rst:175
msgid "1.5 GB (used for the executable, project files, all export templates and cache)"
msgstr ""
#: ../../docs/about/system_requirements.rst:145
msgid "**Native editor:** Windows 10, macOS 10.15, Linux distribution released after 2020"
msgstr ""
#: ../../docs/about/system_requirements.rst:147
msgid "**Web editor:** Latest version of Firefox, Chrome, Edge, Safari, Opera"
msgstr ""
#: ../../docs/about/system_requirements.rst:151
#: ../../docs/about/system_requirements.rst:336
msgid "Mobile device (smartphone/tablet) - Recommended"
msgstr ""
#: ../../docs/about/system_requirements.rst:154
#: ../../docs/about/system_requirements.rst:339
msgid "**Android:** SoC with 64-bit ARM or x86 CPU, with 3 \"performance\" cores or more"
msgstr ""
#: ../../docs/about/system_requirements.rst:156
#: ../../docs/about/system_requirements.rst:341
msgid "*Example: Qualcomm Snapdragon 845, Samsung Exynos 9810*"
msgstr ""
#: ../../docs/about/system_requirements.rst:160
msgid "**Forward+ renderer:** SoC featuring GPU with full Vulkan 1.2 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:162
#: ../../docs/about/system_requirements.rst:166
#: ../../docs/about/system_requirements.rst:170
msgid "*Example: Qualcomm Adreno 630, Mali-G72 MP18*"
msgstr ""
#: ../../docs/about/system_requirements.rst:164
msgid "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.2 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:168
#: ../../docs/about/system_requirements.rst:357
msgid "**Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.2 support"
msgstr ""
#: ../../docs/about/system_requirements.rst:172
msgid "**Native editor:** 6 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:177
msgid "**Native editor:** Android 9.0"
msgstr ""
#: ../../docs/about/system_requirements.rst:178
msgid "**Web editor:** Latest version of Firefox, Chrome, Edge, Safari, Opera, Samsung Internet"
msgstr ""
#: ../../docs/about/system_requirements.rst:183
msgid "Exported Godot project"
msgstr ""
#: ../../docs/about/system_requirements.rst:187
msgid "The requirements below are a baseline for a **simple** 2D or 3D project, with basic scripting and few visual flourishes. CPU, GPU, RAM and storage requirements will heavily vary depending on your project's scope, its renderer, viewport resolution and graphics settings chosen. Other programs running on the system while the project is running will also compete for resources, including RAM and video RAM."
msgstr ""
#: ../../docs/about/system_requirements.rst:194
msgid "It is strongly recommended to do your own testing on low-end hardware to make sure your project runs at the desired speed. To provide scalability for low-end hardware, you will also need to introduce a `graphics options menu <https://github.com/godotengine/godot-demo-projects/tree/master/3d/graphics_settings>`__ to your project."
msgstr ""
#: ../../docs/about/system_requirements.rst:200
msgid "These are the **minimum** specifications required to run a simple 2D or 3D project exported with Godot:"
msgstr ""
#: ../../docs/about/system_requirements.rst:225
msgid "**Forward+ renderer:** Integrated graphics with full Vulkan 1.0 support, Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support (Windows)"
msgstr ""
#: ../../docs/about/system_requirements.rst:230
msgid "**Mobile renderer:** Integrated graphics with full Vulkan 1.0 support, Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support (Windows)"
msgstr ""
#: ../../docs/about/system_requirements.rst:235
msgid "**Compatibility renderer:** Integrated graphics with full OpenGL 3.3 support or Direct3D 11 support (Windows)."
msgstr ""
#: ../../docs/about/system_requirements.rst:240
#: ../../docs/about/system_requirements.rst:361
msgid "**For native exports:** 2 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:241
#: ../../docs/about/system_requirements.rst:362
msgid "**For web exports:** 4 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:243
#: ../../docs/about/system_requirements.rst:283
#: ../../docs/about/system_requirements.rst:328
#: ../../docs/about/system_requirements.rst:364
msgid "150 MB (used for the executable, project files and cache)"
msgstr ""
#: ../../docs/about/system_requirements.rst:245
msgid "**For native exports:** Windows 10, macOS 10.13 (Compatibility), macOS 10.15 (Forward+/Mobile, Vulkan), macOS 13.0 (Forward+/Mobile, Metal), Linux distribution released after 2018"
msgstr ""
#: ../../docs/about/system_requirements.rst:260
msgid "**iOS:** SoC with any 64-bit ARM CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:262
msgid "*Example: Apple A7 (iPhone 5S)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:264
msgid "**Forward+ renderer:** SoC featuring GPU with full Vulkan 1.0 support, or Metal 3 support (iOS/iPadOS)"
msgstr ""
#: ../../docs/about/system_requirements.rst:267
#: ../../docs/about/system_requirements.rst:273
msgid "*Example (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:268
#: ../../docs/about/system_requirements.rst:274
msgid "*Example (Metal): Apple A12 (iPhone XR/XS)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:270
msgid "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or Metal 3 support (iOS/iPadOS)"
msgstr ""
#: ../../docs/about/system_requirements.rst:278
msgid "*Example: Qualcomm Adreno 306, Mali-T628 MP6, Apple A7 (iPhone 5S)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:280
msgid "**For native exports:** 1 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:281
msgid "**For web exports:** 2 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:285
msgid "**For native exports:** Android 6.0 (Compatibility), Android 9.0 (Forward+/Mobile), iOS 12.0 (Forward+/Mobile, Vulkan), iOS 16.0 (Forward+/Mobile, Metal)"
msgstr ""
#: ../../docs/about/system_requirements.rst:291
msgid "These are the **recommended** specifications to get a smooth experience with a simple 2D or 3D project exported with Godot:"
msgstr ""
#: ../../docs/about/system_requirements.rst:306
msgid "**Linux:** x86_64 CPU with SSE4.2 support, with 4 physical cores or more, ARMv7 or ARMv8 CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:311
msgid "**Forward+ renderer:** Dedicated graphics with full Vulkan 1.2 support, Metal 3 support (macOS), or Direct3D 12 (12_0 feature level) support (Windows)"
msgstr ""
#: ../../docs/about/system_requirements.rst:316
msgid "**Mobile renderer:** Dedicated graphics with full Vulkan 1.2 support, Metal 3 support (macOS), or Direct3D 12 (12_0 feature level) support (Windows)"
msgstr ""
#: ../../docs/about/system_requirements.rst:325
msgid "**For native exports:** 4 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:326
msgid "**For web exports:** 8 GB"
msgstr ""
#: ../../docs/about/system_requirements.rst:330
msgid "**For native exports:** Windows 10, macOS 10.15 (Forward+/Mobile, Vulkan), macOS 13.0 (Forward+/Mobile, Metal), Linux distribution released after 2020"
msgstr ""
#: ../../docs/about/system_requirements.rst:332
msgid "**For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera"
msgstr ""
#: ../../docs/about/system_requirements.rst:343
msgid "**iOS:** SoC with 64-bit ARM CPU"
msgstr ""
#: ../../docs/about/system_requirements.rst:345
msgid "*Example: Apple A14 (iPhone 12)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:347
msgid "**Forward+ renderer:** SoC featuring GPU with full Vulkan 1.2 support, or Metal 3 support (iOS/iPadOS)"
msgstr ""
#: ../../docs/about/system_requirements.rst:350
#: ../../docs/about/system_requirements.rst:355
#: ../../docs/about/system_requirements.rst:359
msgid "*Example: Qualcomm Adreno 630, Mali-G72 MP18, Apple A14 (iPhone 12)*"
msgstr ""
#: ../../docs/about/system_requirements.rst:352
msgid "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.2 support, or Metal 3 support (iOS/iPadOS)"
msgstr ""
#: ../../docs/about/system_requirements.rst:366
msgid "**For native exports:** Android 9.0, iOS 14.1 (Forward+/Mobile, Vulkan), iOS 16.0 (Forward+/Mobile, Metal)"
msgstr ""
#: ../../docs/about/system_requirements.rst:368
msgid "**For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera, Samsung Internet"
msgstr ""
#: ../../docs/about/system_requirements.rst:374
msgid "Godot doesn't use OpenGL/OpenGL ES extensions introduced after OpenGL 3.3/OpenGL ES 3.0, but GPUs supporting newer OpenGL/OpenGL ES versions generally have fewer driver issues."
msgstr ""