# SOME DESCRIPTIVE TITLE. # Copyright (C) 2014-present Juan Linietsky, Ariel Manzur and the Godot community (CC BY 3.0) # This file is distributed under the same license as the Godot Engine package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: Godot Engine latest\n" "Report-Msgid-Bugs-To: \n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #: ../../docs/about/system_requirements.rst:6 msgid "System requirements" msgstr "" #: ../../docs/about/system_requirements.rst:8 msgid "This page contains system requirements for the editor and exported projects. These specifications are given for informative purposes only, but they can be referred to if you're looking to build or upgrade a system to use Godot on." msgstr "" #: ../../docs/about/system_requirements.rst:13 msgid "Godot editor" msgstr "" #: ../../docs/about/system_requirements.rst:15 msgid "These are the **minimum** specifications required to run the Godot editor and work on a simple 2D or 3D project:" msgstr "" #: ../../docs/about/system_requirements.rst:19 #: ../../docs/about/system_requirements.rst:204 msgid "Desktop or laptop PC - Minimum" msgstr "" #: ../../docs/about/system_requirements.rst:26 #: ../../docs/about/system_requirements.rst:79 #: ../../docs/about/system_requirements.rst:116 #: ../../docs/about/system_requirements.rst:154 #: ../../docs/about/system_requirements.rst:211 #: ../../docs/about/system_requirements.rst:256 #: ../../docs/about/system_requirements.rst:298 #: ../../docs/about/system_requirements.rst:339 msgid "**CPU**" msgstr "" #: ../../docs/about/system_requirements.rst:26 #: ../../docs/about/system_requirements.rst:211 msgid "**Windows:** x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, ARMv8 CPU" msgstr "" #: ../../docs/about/system_requirements.rst:28 #: ../../docs/about/system_requirements.rst:214 msgid "*Example: Intel Core 2 Duo E8200, AMD FX-4100, Snapdragon X Elite*" msgstr "" #: ../../docs/about/system_requirements.rst:30 #: ../../docs/about/system_requirements.rst:120 #: ../../docs/about/system_requirements.rst:216 #: ../../docs/about/system_requirements.rst:302 msgid "**macOS:** x86_64 or ARM CPU (Apple Silicon)" msgstr "" #: ../../docs/about/system_requirements.rst:32 #: ../../docs/about/system_requirements.rst:218 msgid "*Example: Intel Core 2 Duo SU9400, Apple M1*" msgstr "" #: ../../docs/about/system_requirements.rst:34 #: ../../docs/about/system_requirements.rst:220 msgid "**Linux:** x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, ARMv7 or ARMv8 CPU" msgstr "" #: ../../docs/about/system_requirements.rst:37 #: ../../docs/about/system_requirements.rst:223 msgid "*Example: Intel Core 2 Duo E8200, AMD FX-4100, Raspberry Pi 4*" msgstr "" #: ../../docs/about/system_requirements.rst:39 #: ../../docs/about/system_requirements.rst:85 #: ../../docs/about/system_requirements.rst:128 #: ../../docs/about/system_requirements.rst:160 #: ../../docs/about/system_requirements.rst:225 #: ../../docs/about/system_requirements.rst:264 #: ../../docs/about/system_requirements.rst:311 #: ../../docs/about/system_requirements.rst:347 msgid "**GPU**" msgstr "" #: ../../docs/about/system_requirements.rst:39 msgid "**Forward+ renderer:** Integrated graphics with full Vulkan 1.0 support" msgstr "" #: ../../docs/about/system_requirements.rst:41 #: ../../docs/about/system_requirements.rst:45 #: ../../docs/about/system_requirements.rst:228 #: ../../docs/about/system_requirements.rst:233 msgid "*Example: Intel HD Graphics 510 (Skylake), AMD Radeon R5 Graphics (Kaveri)*" msgstr "" #: ../../docs/about/system_requirements.rst:43 msgid "**Mobile renderer:** Integrated graphics with full Vulkan 1.0 support" msgstr "" #: ../../docs/about/system_requirements.rst:47 msgid "**Compatibility renderer:** Integrated graphics with full OpenGL 3.3 support" msgstr "" #: ../../docs/about/system_requirements.rst:49 #: ../../docs/about/system_requirements.rst:238 msgid "*Example: Intel HD Graphics 2500 (Ivy Bridge), AMD Radeon R5 Graphics (Kaveri)*" msgstr "" #: ../../docs/about/system_requirements.rst:51 #: ../../docs/about/system_requirements.rst:97 #: ../../docs/about/system_requirements.rst:140 #: ../../docs/about/system_requirements.rst:172 #: ../../docs/about/system_requirements.rst:240 #: ../../docs/about/system_requirements.rst:280 #: ../../docs/about/system_requirements.rst:325 #: ../../docs/about/system_requirements.rst:361 msgid "**RAM**" msgstr "" #: ../../docs/about/system_requirements.rst:51 msgid "**Native editor:** 4 GB" msgstr "" #: ../../docs/about/system_requirements.rst:52 #: ../../docs/about/system_requirements.rst:173 msgid "**Web editor:** 8 GB" msgstr "" #: ../../docs/about/system_requirements.rst:54 #: ../../docs/about/system_requirements.rst:100 #: ../../docs/about/system_requirements.rst:143 #: ../../docs/about/system_requirements.rst:175 #: ../../docs/about/system_requirements.rst:243 #: ../../docs/about/system_requirements.rst:283 #: ../../docs/about/system_requirements.rst:328 #: ../../docs/about/system_requirements.rst:364 msgid "**Storage**" msgstr "" #: ../../docs/about/system_requirements.rst:54 msgid "200 MB (used for the executable, project files and cache). Exporting projects requires downloading export templates separately (1.3 GB after installation)." msgstr "" #: ../../docs/about/system_requirements.rst:58 #: ../../docs/about/system_requirements.rst:104 #: ../../docs/about/system_requirements.rst:145 #: ../../docs/about/system_requirements.rst:177 #: ../../docs/about/system_requirements.rst:245 #: ../../docs/about/system_requirements.rst:285 #: ../../docs/about/system_requirements.rst:330 #: ../../docs/about/system_requirements.rst:366 msgid "**Operating system**" msgstr "" #: ../../docs/about/system_requirements.rst:58 msgid "**Native editor:** Windows 10, macOS 10.13 (Compatibility) or macOS 10.15 (Forward+/Mobile), Linux distribution released after 2018" msgstr "" #: ../../docs/about/system_requirements.rst:60 #: ../../docs/about/system_requirements.rst:105 #: ../../docs/about/system_requirements.rst:248 #: ../../docs/about/system_requirements.rst:287 msgid "**Web editor:** Recent versions of mainstream browsers: Firefox and derivatives (including ESR), Chrome and Chromium derivatives, Safari and WebKit derivatives." msgstr "" #: ../../docs/about/system_requirements.rst:66 msgid "If your x86_64 CPU does not support SSE4.2, you can still run the 32-bit Godot executable which only has a SSE2 requirement (all x86_64 CPUs support SSE2)." msgstr "" #: ../../docs/about/system_requirements.rst:69 msgid "While supported on Linux, we have no official minimum requirements for running on rv64 (RISC-V), ppc64 & ppc32 (PowerPC), and loongarch64. In addition you must compile the editor for that platform (as well as export templates) yourself, no official downloads are currently provided. RISC-V compiling instructions can be found on the :ref:`doc_compiling_for_linuxbsd` page." msgstr "" #: ../../docs/about/system_requirements.rst:76 #: ../../docs/about/system_requirements.rst:253 msgid "Mobile device (smartphone/tablet) - Minimum" msgstr "" #: ../../docs/about/system_requirements.rst:79 #: ../../docs/about/system_requirements.rst:256 msgid "**Android:** SoC with any 32-bit or 64-bit ARM or x86 CPU" msgstr "" #: ../../docs/about/system_requirements.rst:81 #: ../../docs/about/system_requirements.rst:258 msgid "*Example: Qualcomm Snapdragon 430, Samsung Exynos 5 Octa 5430*" msgstr "" #: ../../docs/about/system_requirements.rst:83 #: ../../docs/about/system_requirements.rst:158 msgid "**iOS:** *Cannot run the editor*" msgstr "" #: ../../docs/about/system_requirements.rst:85 msgid "**Forward+ renderer:** SoC featuring GPU with full Vulkan 1.0 support" msgstr "" #: ../../docs/about/system_requirements.rst:87 #: ../../docs/about/system_requirements.rst:91 msgid "*Example: Qualcomm Adreno 505, Mali-G71 MP2*" msgstr "" #: ../../docs/about/system_requirements.rst:89 msgid "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support" msgstr "" #: ../../docs/about/system_requirements.rst:93 #: ../../docs/about/system_requirements.rst:276 msgid "**Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.0 support" msgstr "" #: ../../docs/about/system_requirements.rst:95 msgid "*Example: Qualcomm Adreno 306, Mali-T628 MP6*" msgstr "" #: ../../docs/about/system_requirements.rst:97 msgid "**Native editor:** 3 GB" msgstr "" #: ../../docs/about/system_requirements.rst:98 msgid "**Web editor:** 6 GB" msgstr "" #: ../../docs/about/system_requirements.rst:100 msgid "200 MB (used for the executable, project files and cache) Exporting projects requires downloading export templates separately (1.3 GB after installation)" msgstr "" #: ../../docs/about/system_requirements.rst:104 msgid "**Native editor:** Android 6.0 (Compatibility) or Android 9.0 (Forward+/Mobile)" msgstr "" #: ../../docs/about/system_requirements.rst:109 msgid "These are the **recommended** specifications to get a smooth experience with the Godot editor on a simple 2D or 3D project:" msgstr "" #: ../../docs/about/system_requirements.rst:113 #: ../../docs/about/system_requirements.rst:295 msgid "Desktop or laptop PC - Recommended" msgstr "" #: ../../docs/about/system_requirements.rst:116 #: ../../docs/about/system_requirements.rst:298 msgid "**Windows:** x86_64 CPU with SSE4.2 support, with 4 physical cores or more, ARMv8 CPU" msgstr "" #: ../../docs/about/system_requirements.rst:118 #: ../../docs/about/system_requirements.rst:300 msgid "*Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Snapdragon X Elite*" msgstr "" #: ../../docs/about/system_requirements.rst:122 #: ../../docs/about/system_requirements.rst:304 msgid "*Example: Intel Core i5-8500, Apple M1*" msgstr "" #: ../../docs/about/system_requirements.rst:124 msgid "**Linux:** x86_64 CPU with SSE4.2 support, ARMv7 or ARMv8 CPU" msgstr "" #: ../../docs/about/system_requirements.rst:126 #: ../../docs/about/system_requirements.rst:309 msgid "*Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Raspberry Pi 5 with overclocking*" msgstr "" #: ../../docs/about/system_requirements.rst:128 msgid "**Forward+ renderer:** Dedicated graphics with full Vulkan 1.2 support" msgstr "" #: ../../docs/about/system_requirements.rst:130 #: ../../docs/about/system_requirements.rst:134 #: ../../docs/about/system_requirements.rst:314 #: ../../docs/about/system_requirements.rst:319 msgid "*Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)*" msgstr "" #: ../../docs/about/system_requirements.rst:132 msgid "**Mobile renderer:** Dedicated graphics with full Vulkan 1.2 support" msgstr "" #: ../../docs/about/system_requirements.rst:136 #: ../../docs/about/system_requirements.rst:321 msgid "**Compatibility renderer:** Dedicated graphics with full OpenGL 4.6 support" msgstr "" #: ../../docs/about/system_requirements.rst:138 #: ../../docs/about/system_requirements.rst:323 msgid "*Example: NVIDIA GeForce GTX 650 (Kepler), AMD Radeon HD 7750 (GCN 1.0)*" msgstr "" #: ../../docs/about/system_requirements.rst:140 msgid "**Native editor:** 8 GB" msgstr "" #: ../../docs/about/system_requirements.rst:141 msgid "**Web editor:** 12 GB" msgstr "" #: ../../docs/about/system_requirements.rst:143 #: ../../docs/about/system_requirements.rst:175 msgid "1.5 GB (used for the executable, project files, all export templates and cache)" msgstr "" #: ../../docs/about/system_requirements.rst:145 msgid "**Native editor:** Windows 10, macOS 10.15, Linux distribution released after 2020" msgstr "" #: ../../docs/about/system_requirements.rst:147 msgid "**Web editor:** Latest version of Firefox, Chrome, Edge, Safari, Opera" msgstr "" #: ../../docs/about/system_requirements.rst:151 #: ../../docs/about/system_requirements.rst:336 msgid "Mobile device (smartphone/tablet) - Recommended" msgstr "" #: ../../docs/about/system_requirements.rst:154 #: ../../docs/about/system_requirements.rst:339 msgid "**Android:** SoC with 64-bit ARM or x86 CPU, with 3 \"performance\" cores or more" msgstr "" #: ../../docs/about/system_requirements.rst:156 #: ../../docs/about/system_requirements.rst:341 msgid "*Example: Qualcomm Snapdragon 845, Samsung Exynos 9810*" msgstr "" #: ../../docs/about/system_requirements.rst:160 msgid "**Forward+ renderer:** SoC featuring GPU with full Vulkan 1.2 support" msgstr "" #: ../../docs/about/system_requirements.rst:162 #: ../../docs/about/system_requirements.rst:166 #: ../../docs/about/system_requirements.rst:170 msgid "*Example: Qualcomm Adreno 630, Mali-G72 MP18*" msgstr "" #: ../../docs/about/system_requirements.rst:164 msgid "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.2 support" msgstr "" #: ../../docs/about/system_requirements.rst:168 #: ../../docs/about/system_requirements.rst:357 msgid "**Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.2 support" msgstr "" #: ../../docs/about/system_requirements.rst:172 msgid "**Native editor:** 6 GB" msgstr "" #: ../../docs/about/system_requirements.rst:177 msgid "**Native editor:** Android 9.0" msgstr "" #: ../../docs/about/system_requirements.rst:178 msgid "**Web editor:** Latest version of Firefox, Chrome, Edge, Safari, Opera, Samsung Internet" msgstr "" #: ../../docs/about/system_requirements.rst:183 msgid "Exported Godot project" msgstr "" #: ../../docs/about/system_requirements.rst:187 msgid "The requirements below are a baseline for a **simple** 2D or 3D project, with basic scripting and few visual flourishes. CPU, GPU, RAM and storage requirements will heavily vary depending on your project's scope, its renderer, viewport resolution and graphics settings chosen. Other programs running on the system while the project is running will also compete for resources, including RAM and video RAM." msgstr "" #: ../../docs/about/system_requirements.rst:194 msgid "It is strongly recommended to do your own testing on low-end hardware to make sure your project runs at the desired speed. To provide scalability for low-end hardware, you will also need to introduce a `graphics options menu `__ to your project." msgstr "" #: ../../docs/about/system_requirements.rst:200 msgid "These are the **minimum** specifications required to run a simple 2D or 3D project exported with Godot:" msgstr "" #: ../../docs/about/system_requirements.rst:225 msgid "**Forward+ renderer:** Integrated graphics with full Vulkan 1.0 support, Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support (Windows)" msgstr "" #: ../../docs/about/system_requirements.rst:230 msgid "**Mobile renderer:** Integrated graphics with full Vulkan 1.0 support, Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support (Windows)" msgstr "" #: ../../docs/about/system_requirements.rst:235 msgid "**Compatibility renderer:** Integrated graphics with full OpenGL 3.3 support or Direct3D 11 support (Windows)." msgstr "" #: ../../docs/about/system_requirements.rst:240 #: ../../docs/about/system_requirements.rst:361 msgid "**For native exports:** 2 GB" msgstr "" #: ../../docs/about/system_requirements.rst:241 #: ../../docs/about/system_requirements.rst:362 msgid "**For web exports:** 4 GB" msgstr "" #: ../../docs/about/system_requirements.rst:243 #: ../../docs/about/system_requirements.rst:283 #: ../../docs/about/system_requirements.rst:328 #: ../../docs/about/system_requirements.rst:364 msgid "150 MB (used for the executable, project files and cache)" msgstr "" #: ../../docs/about/system_requirements.rst:245 msgid "**For native exports:** Windows 10, macOS 10.13 (Compatibility), macOS 10.15 (Forward+/Mobile, Vulkan), macOS 13.0 (Forward+/Mobile, Metal), Linux distribution released after 2018" msgstr "" #: ../../docs/about/system_requirements.rst:260 msgid "**iOS:** SoC with any 64-bit ARM CPU" msgstr "" #: ../../docs/about/system_requirements.rst:262 msgid "*Example: Apple A7 (iPhone 5S)*" msgstr "" #: ../../docs/about/system_requirements.rst:264 msgid "**Forward+ renderer:** SoC featuring GPU with full Vulkan 1.0 support, or Metal 3 support (iOS/iPadOS)" msgstr "" #: ../../docs/about/system_requirements.rst:267 #: ../../docs/about/system_requirements.rst:273 msgid "*Example (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/XS)*" msgstr "" #: ../../docs/about/system_requirements.rst:268 #: ../../docs/about/system_requirements.rst:274 msgid "*Example (Metal): Apple A12 (iPhone XR/XS)*" msgstr "" #: ../../docs/about/system_requirements.rst:270 msgid "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or Metal 3 support (iOS/iPadOS)" msgstr "" #: ../../docs/about/system_requirements.rst:278 msgid "*Example: Qualcomm Adreno 306, Mali-T628 MP6, Apple A7 (iPhone 5S)*" msgstr "" #: ../../docs/about/system_requirements.rst:280 msgid "**For native exports:** 1 GB" msgstr "" #: ../../docs/about/system_requirements.rst:281 msgid "**For web exports:** 2 GB" msgstr "" #: ../../docs/about/system_requirements.rst:285 msgid "**For native exports:** Android 6.0 (Compatibility), Android 9.0 (Forward+/Mobile), iOS 12.0 (Forward+/Mobile, Vulkan), iOS 16.0 (Forward+/Mobile, Metal)" msgstr "" #: ../../docs/about/system_requirements.rst:291 msgid "These are the **recommended** specifications to get a smooth experience with a simple 2D or 3D project exported with Godot:" msgstr "" #: ../../docs/about/system_requirements.rst:306 msgid "**Linux:** x86_64 CPU with SSE4.2 support, with 4 physical cores or more, ARMv7 or ARMv8 CPU" msgstr "" #: ../../docs/about/system_requirements.rst:311 msgid "**Forward+ renderer:** Dedicated graphics with full Vulkan 1.2 support, Metal 3 support (macOS), or Direct3D 12 (12_0 feature level) support (Windows)" msgstr "" #: ../../docs/about/system_requirements.rst:316 msgid "**Mobile renderer:** Dedicated graphics with full Vulkan 1.2 support, Metal 3 support (macOS), or Direct3D 12 (12_0 feature level) support (Windows)" msgstr "" #: ../../docs/about/system_requirements.rst:325 msgid "**For native exports:** 4 GB" msgstr "" #: ../../docs/about/system_requirements.rst:326 msgid "**For web exports:** 8 GB" msgstr "" #: ../../docs/about/system_requirements.rst:330 msgid "**For native exports:** Windows 10, macOS 10.15 (Forward+/Mobile, Vulkan), macOS 13.0 (Forward+/Mobile, Metal), Linux distribution released after 2020" msgstr "" #: ../../docs/about/system_requirements.rst:332 msgid "**For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera" msgstr "" #: ../../docs/about/system_requirements.rst:343 msgid "**iOS:** SoC with 64-bit ARM CPU" msgstr "" #: ../../docs/about/system_requirements.rst:345 msgid "*Example: Apple A14 (iPhone 12)*" msgstr "" #: ../../docs/about/system_requirements.rst:347 msgid "**Forward+ renderer:** SoC featuring GPU with full Vulkan 1.2 support, or Metal 3 support (iOS/iPadOS)" msgstr "" #: ../../docs/about/system_requirements.rst:350 #: ../../docs/about/system_requirements.rst:355 #: ../../docs/about/system_requirements.rst:359 msgid "*Example: Qualcomm Adreno 630, Mali-G72 MP18, Apple A14 (iPhone 12)*" msgstr "" #: ../../docs/about/system_requirements.rst:352 msgid "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.2 support, or Metal 3 support (iOS/iPadOS)" msgstr "" #: ../../docs/about/system_requirements.rst:366 msgid "**For native exports:** Android 9.0, iOS 14.1 (Forward+/Mobile, Vulkan), iOS 16.0 (Forward+/Mobile, Metal)" msgstr "" #: ../../docs/about/system_requirements.rst:368 msgid "**For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera, Samsung Internet" msgstr "" #: ../../docs/about/system_requirements.rst:374 msgid "Godot doesn't use OpenGL/OpenGL ES extensions introduced after OpenGL 3.3/OpenGL ES 3.0, but GPUs supporting newer OpenGL/OpenGL ES versions generally have fewer driver issues." msgstr ""