mirror of
https://github.com/godotengine/godot-docs-l10n.git
synced 2025-12-31 09:49:22 +03:00
574 lines
21 KiB
Plaintext
574 lines
21 KiB
Plaintext
#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: Godot Engine 4.5\n"
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"Report-Msgid-Bugs-To: \n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: fr\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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msgid "System requirements"
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msgstr "Configuration requise"
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msgid ""
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"This page contains system requirements for the editor and exported projects. "
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"These specifications are given for informative purposes only, but they can "
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"be referred to if you're looking to build or upgrade a system to use Godot "
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"on."
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msgstr ""
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"Cette page contient la configuration système requise pour l'éditeur et les "
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"projets exportés. Ces spécifications sont fournies à titre informatif "
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"uniquement, mais elles peuvent être consultées si vous cherchez à créer ou à "
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"mettre à niveau un système sur lequel utiliser Godot."
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msgid "Godot editor"
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msgstr "Éditeur Godot"
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msgid ""
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"These are the **minimum** specifications required to run the Godot editor "
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"and work on a simple 2D or 3D project:"
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msgstr ""
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"Voici les spécifications **minimales** requises pour exécuter l'éditeur "
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"Godot et travailler sur un projet 2D ou 3D simple :"
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msgid "Desktop or laptop PC - Minimum"
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msgstr "Ordinateur de bureau ou portable - Minimum"
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msgid "**CPU**"
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msgstr "**CPU**"
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msgid ""
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"**Windows:** x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, "
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"ARMv8 CPU"
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msgstr ""
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"**Windows :** CPU x86_32 avec instructions SSE2, CPU x86_64 avec "
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"instructions SSE4.2, CPU ARMv8"
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msgid "*Example: Intel Core 2 Duo E8200, AMD FX-4100, Snapdragon X Elite*"
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msgstr "*Exemple : Intel Core 2 Duo E8200, AMD FX-4100, Snapdragon X Elite*"
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msgid "**macOS:** x86_64 or ARM CPU (Apple Silicon)"
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msgstr "**macOS :** processeur x86_64 ou processeur ARM (Apple Silicon)"
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msgid "*Example: Intel Core 2 Duo SU9400, Apple M1*"
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msgstr "*Exemple : Intel Core 2 Duo SU9400, Apple M1*"
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msgid ""
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"**Linux:** x86_32 CPU with SSE2 support, x86_64 CPU with SSE4.2 support, "
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"ARMv7 or ARMv8 CPU"
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msgstr ""
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"**Linux:** CPU x86_32 avec instructions SSE2, CPU x86_64 avec instructions "
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"SSE4.2, CPU ARMv7 ou ARMv8"
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msgid "*Example: Intel Core 2 Duo E8200, AMD FX-4100, Raspberry Pi 4*"
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msgstr "*Exemple : Intel Core 2 Duo E8200, AMD FX-4100, Raspberry Pi 4*"
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msgid "**GPU**"
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msgstr "**GPU**"
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msgid "**Forward+ renderer:** Integrated graphics with full Vulkan 1.0 support"
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msgstr ""
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"**Moteur de rendu Forward+ :** Graphiques intégrés avec prise en charge "
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"complète de Vulkan 1.0"
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msgid ""
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"*Example: Intel HD Graphics 510 (Skylake), AMD Radeon R5 Graphics (Kaveri)*"
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msgstr ""
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"*Exemple : Intel HD Graphics 510 (Skylake), AMD Radeon R5 Graphics (Kaveri)*"
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msgid "**Mobile renderer:** Integrated graphics with full Vulkan 1.0 support"
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msgstr ""
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"**Moteur de rendu Mobile :** Processeurs graphiques intégrés avec prise en "
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"charge complète de Vulkan 1.0"
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msgid ""
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"**Compatibility renderer:** Integrated graphics with full OpenGL 3.3 support"
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msgstr ""
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"**Moteur de rendu Compatibilité :** Graphiques intégrés avec prise en charge "
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"complète de OpenGL 3.3"
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msgid ""
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"*Example: Intel HD Graphics 2500 (Ivy Bridge), AMD Radeon R5 Graphics "
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"(Kaveri)*"
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msgstr ""
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"*Exemple : Graphiques HD Intel 2500 ( Ivy Bridge), AMD Radeon R5 Graphiques "
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"(Kaveri)*"
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msgid "**RAM**"
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msgstr "**RAM**"
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msgid "**Native editor:** 4 GB"
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msgstr "**Éditeur natif :** 4 Go"
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msgid "**Web editor:** 8 GB"
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msgstr "**Éditeur Web :** 8 Go"
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msgid "**Storage**"
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msgstr "**Stockage**"
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msgid ""
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"200 MB (used for the executable, project files and cache). Exporting "
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"projects requires downloading export templates separately (1.3 GB after "
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"installation)."
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msgstr ""
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"200 Mo (utilisé pour l'exécutable, les fichiers de projet et le cache). "
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"L'exportation de projets nécessite le téléchargement de modèles "
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"d'exportation séparément (1,3 Go après installation)."
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msgid "**Operating system**"
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msgstr "**Système d'exploitation**"
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msgid ""
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"**Native editor:** Windows 10, macOS 10.13 (Compatibility) or macOS 10.15 "
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"(Forward+/Mobile), Linux distribution released after 2018"
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msgstr ""
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"**Editeur natif :** Windows 10, macOS 10.13 (Compatibilité) ou macOS 10.15 "
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"(Forward+/Mobile), distributions Linux après 2018"
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msgid ""
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"**Web editor:** Recent versions of mainstream browsers: Firefox and "
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"derivatives (including ESR), Chrome and Chromium derivatives, Safari and "
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"WebKit derivatives."
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msgstr ""
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"**Éditeur web** : versions récentes des navigateurs courants : Firefox et "
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"ses dérivés (y compris ESR), Chrome et ses dérivés Chromium, Safari et ses "
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"dérivés WebKit."
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msgid ""
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"If your x86_64 CPU does not support SSE4.2, you can still run the 32-bit "
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"Godot executable which only has a SSE2 requirement (all x86_64 CPUs support "
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"SSE2)."
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msgstr ""
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"Si votre processeur x86_64 ne prend pas en charge SSE4.2, vous pouvez tout "
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"de même exécuter l’exécutable Godot 32-bit, qui ne nécessite que SSE2 (tous "
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"les processeurs x86_64 prennent en charge SSE2)."
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msgid ""
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"While supported on Linux, we have no official minimum requirements for "
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"running on rv64 (RISC-V), ppc64 & ppc32 (PowerPC), and loongarch64. In "
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"addition you must compile the editor for that platform (as well as export "
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"templates) yourself, no official downloads are currently provided. RISC-V "
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"compiling instructions can be found on the :ref:`doc_compiling_for_linuxbsd` "
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"page."
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msgstr ""
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"Bien que pris en charge sous Linux, nous n’avons pas d’exigences minimales "
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"officielles pour l’exécution sur rv64 (RISC-V), ppc64 et ppc32 (PowerPC), et "
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"loongarch64. De plus, vous devez compiler vous-même l’éditeur pour cette "
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"plateforme (ainsi que les modèles d’exportation), aucun téléchargement "
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"officiel n’étant actuellement fourni. Les instructions de compilation pour "
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"RISC-V se trouvent sur la page :ref:`doc_compiling_for_linuxbsd`."
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msgid "Mobile device (smartphone/tablet) - Minimum"
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msgstr "Appareil mobile (smartphone/tablette) - Minimum"
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msgid "**Android:** SoC with any 32-bit or 64-bit ARM or x86 CPU"
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msgstr ""
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"**Android :** SoC avec n'importe quel processeur ARM ou x86 32 bits ou 64 "
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"bits"
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msgid "*Example: Qualcomm Snapdragon 430, Samsung Exynos 5 Octa 5430*"
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msgstr "*Exemple : Qualcomm Snapdragon 430, Samsung Exynos 5 Octa 5430*"
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msgid "**iOS:** *Cannot run the editor*"
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msgstr "**iOS :** *Impossible d'exécuter l'éditeur*"
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msgid "**Forward+ renderer:** SoC featuring GPU with full Vulkan 1.0 support"
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msgstr ""
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"**Moteur de rendu Forward+ :** SoC doté d'un GPU avec prise en charge "
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"complète de Vulkan 1.0"
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msgid "*Example: Qualcomm Adreno 505, Mali-G71 MP2*"
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msgstr "*Exemple : Qualcomm Adreno 505, Mali-G71 MP2*"
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msgid "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support"
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msgstr ""
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"**Moteur de rendu Mobile :** SoC doté d'un GPU avec prise en charge complète "
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"de Vulkan 1.0"
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msgid ""
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"**Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.0 support"
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msgstr ""
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"**Moteur de rendu Compatibilité :** SoC doté d'un GPU avec prise en charge "
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"complète d'OpenGL ES 3.0"
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msgid "*Example: Qualcomm Adreno 306, Mali-T628 MP6*"
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msgstr "*Exemple : Qualcomm Adreno 306, Mali-T628 MP6*"
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msgid "**Native editor:** 3 GB"
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msgstr "**Éditeur natif :** 3 Go"
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msgid "**Web editor:** 6 GB"
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msgstr "**Éditeur Web :** 6 Go"
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msgid ""
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"200 MB (used for the executable, project files and cache) Exporting projects "
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"requires downloading export templates separately (1.3 GB after installation)"
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msgstr ""
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"200 Mo (utilisé pour l'exécutable, les fichiers de projet et le cache). "
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"L'exportation de projets nécessite le téléchargement de modèles "
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"d'exportation séparément (1,3 Go après installation)"
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msgid ""
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"**Native editor:** Android 6.0 (Compatibility) or Android 9.0 (Forward+/"
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"Mobile)"
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msgstr ""
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"**Éditeur natif :** Android 6.0 (Compatibilité) ou Android 9.0 (Forward+/"
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"Mobile)"
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msgid ""
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"These are the **recommended** specifications to get a smooth experience with "
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"the Godot editor on a simple 2D or 3D project:"
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msgstr ""
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"Voici les spécifications **recommandées** pour obtenir une expérience fluide "
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"avec l'éditeur Godot sur un projet simple en 2D ou 3D :"
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msgid "Desktop or laptop PC - Recommended"
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msgstr "Ordinateur de bureau ou portable - Recommandé"
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msgid ""
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"**Windows:** x86_64 CPU with SSE4.2 support, with 4 physical cores or more, "
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"ARMv8 CPU"
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msgstr ""
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"**Windows :** CPU x86_64 avec instructions SSE4.2, avec 4 cœurs physiques ou "
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"plus, CPU ARMv8"
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msgid "*Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Snapdragon X Elite*"
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msgstr "*Exemple : Intel Core i5-6600K, AMD Ryzen 5 1600, Snapdragon X Elite*"
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msgid "*Example: Intel Core i5-8500, Apple M1*"
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msgstr "*Exemple : Intel Core i5-8500, Apple M1*"
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msgid "**Linux:** x86_64 CPU with SSE4.2 support, ARMv7 or ARMv8 CPU"
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msgstr "**Linux :** CPU x86_64 avec instructions SSE4.2, CPU ARMv7 ou ARMv8"
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msgid ""
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"*Example: Intel Core i5-6600K, AMD Ryzen 5 1600, Raspberry Pi 5 with "
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"overclocking*"
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msgstr ""
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"*Exemple : Intel Core i5-6600K, AMD Ryzen 5 1600, Raspberry Pi 5 avec "
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"overclocking*"
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msgid "**Forward+ renderer:** Dedicated graphics with full Vulkan 1.2 support"
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msgstr ""
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"**Moteur de rendu Forward+ :** Graphiques dédiés avec prise en charge "
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"complète de Vulkan 1.2"
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msgid ""
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"*Example: NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)*"
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msgstr ""
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"*Exemple : NVIDIA GeForce GTX 1050 (Pascal), AMD Radeon RX 460 (GCN 4.0)*"
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msgid "**Mobile renderer:** Dedicated graphics with full Vulkan 1.2 support"
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msgstr ""
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"**Moteur de rendu Mobile :** Graphiques dédiés avec prise en charge complète "
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"de Vulkan 1.2"
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msgid ""
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"**Compatibility renderer:** Dedicated graphics with full OpenGL 4.6 support"
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msgstr ""
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"**Moteur de rendu Compatibilité :** Processeurs graphiques dédiés avec prise "
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"en charge complète d'OpenGL 4.6"
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msgid ""
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"*Example: NVIDIA GeForce GTX 650 (Kepler), AMD Radeon HD 7750 (GCN 1.0)*"
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msgstr ""
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"*Exemple : NVIDIA GeForce GTX 650 (Kepler), AMD Radeon HD 7750 (GCN 1.0)*"
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msgid "**Native editor:** 8 GB"
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msgstr "**Éditeur natif :** 8 Go"
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msgid "**Web editor:** 12 GB"
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msgstr "**Éditeur Web :** 12 Go"
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msgid ""
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"1.5 GB (used for the executable, project files, all export templates and "
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"cache)"
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msgstr ""
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"1.5 GB (utilisé pour les fichiers exécutables, projets, tous les modèles "
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"d'exportation et cache)"
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msgid ""
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"**Native editor:** Windows 10, macOS 10.15, Linux distribution released "
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"after 2020"
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msgstr ""
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"**Editeur natif :** Windows 10, macOS 10.15, distributions Linux d'après 2020"
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msgid "**Web editor:** Latest version of Firefox, Chrome, Edge, Safari, Opera"
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msgstr ""
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"**Editeur Web:** Dernière version de Firefox, Chrome, Edge, Safari, Opera"
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msgid "Mobile device (smartphone/tablet) - Recommended"
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msgstr "Appareil mobile (smartphone/tablette) - Recommandé"
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msgid ""
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"**Android:** SoC with 64-bit ARM or x86 CPU, with 3 \"performance\" cores or "
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"more"
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msgstr ""
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"**Android:** SoC avec ARM 64 bits ou CPU x86, avec 3 cœurs \"performance\" "
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"ou plus"
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msgid "*Example: Qualcomm Snapdragon 845, Samsung Exynos 9810*"
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msgstr "*Exemple : Qualcomm Snapdragon 845, Samsung Exynos 9810*"
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msgid "**Forward+ renderer:** SoC featuring GPU with full Vulkan 1.2 support"
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msgstr ""
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"**Moteur de rendu Forward+ :** SoC avec GPU avec prise en charge complète de "
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"Vulkan 1.2"
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msgid "*Example: Qualcomm Adreno 630, Mali-G72 MP18*"
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msgstr "*Exemple : Qualcomm Adreno 630, Mali-G72 MP18*"
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msgid "**Mobile renderer:** SoC featuring GPU with full Vulkan 1.2 support"
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msgstr ""
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"**Moteur de rendu Mobile :** SoC doté d'un GPU avec prise en charge complète "
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"de Vulkan 1.2"
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msgid ""
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"**Compatibility renderer:** SoC featuring GPU with full OpenGL ES 3.2 support"
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msgstr ""
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"**Moteur de rendu Compatibilité :** SoC doté d'un GPU avec prise en charge "
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"complète d'OpenGL ES 3.2"
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msgid "**Native editor:** 6 GB"
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msgstr "**Éditeur natif:** 6 GB"
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msgid "**Native editor:** Android 9.0"
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msgstr "**Éditeur natif :** Android 9.0"
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msgid ""
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"**Web editor:** Latest version of Firefox, Chrome, Edge, Safari, Opera, "
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"Samsung Internet"
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msgstr ""
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"**Éditeur Web :** Dernière version de Firefox, Chrome, Edge, Safari, Opera, "
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"Samsung Internet"
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msgid "Exported Godot project"
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msgstr "Projet Godot exporté"
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msgid ""
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"The requirements below are a baseline for a **simple** 2D or 3D project, "
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"with basic scripting and few visual flourishes. CPU, GPU, RAM and storage "
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"requirements will heavily vary depending on your project's scope, its "
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"renderer, viewport resolution and graphics settings chosen. Other programs "
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"running on the system while the project is running will also compete for "
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"resources, including RAM and video RAM."
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msgstr ""
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"Les exigences ci-dessous constituent une base de référence pour un projet 2D "
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"ou 3D **simple**, avec des scripts de base et quelques fioritures visuelles. "
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"Les exigences en matière de CPU, de GPU, de RAM et de stockage varieront "
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"fortement en fonction de la portée de votre projet, de sa méthode de rendu, "
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"de la résolution de la fenêtre d'affichage et des paramètres graphiques "
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"choisis. D'autres programmes exécutés sur le système pendant l'exécution du "
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"projet seront également en concurrence pour les ressources, notamment la RAM "
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"et la RAM vidéo."
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msgid ""
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"It is strongly recommended to do your own testing on low-end hardware to "
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"make sure your project runs at the desired speed. To provide scalability for "
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"low-end hardware, you will also need to introduce a `graphics options menu "
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"<https://github.com/godotengine/godot-demo-projects/tree/master/3d/"
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"graphics_settings>`__ to your project."
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msgstr ""
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"Il est fortement recommandé de faire vos propres tests sur du matériel bas "
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"de gamme pour vous assurer que votre projet fonctionne à la vitesse "
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"souhaitée. Pour assurer l'évolutivité sur du matériel bas de gamme, vous "
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"devrez également introduire un `menu d'options graphiques <https://"
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"github.com/godotengine/godot-demo-projects/tree/master/3d/"
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"graphics_settings>`__ dans votre projet."
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msgid ""
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"These are the **minimum** specifications required to run a simple 2D or 3D "
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"project exported with Godot:"
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msgstr ""
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"Voici les spécifications **minimales** requises pour exécuter un projet "
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"simple en 2D ou 3D exporté avec Godot :"
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msgid ""
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"**Forward+ renderer:** Integrated graphics with full Vulkan 1.0 support, "
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"Metal 3 support (macOS) or Direct3D 12 (12_0 feature level) support (Windows)"
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msgstr ""
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"**Méthode de rendu Forward+:** Graphiques intégrés avec prise en charge "
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"complète de Vulkan 1.0, Metal 3 (macOS) ou Direct3D 12 (niveau de "
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"fonctionnalités 12_0) (Windows)"
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msgid ""
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"**Mobile renderer:** Integrated graphics with full Vulkan 1.0 support, Metal "
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"3 support (macOS) or Direct3D 12 (12_0 feature level) support (Windows)"
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msgstr ""
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"**Moteur de rendu Mobile:** Processeurs graphiques intégrés avec prise en "
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"charge complète de Vulkan 1.0, Metal 3 (macOS) ou Direct3D 12 (niveau de "
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"fonctionnalités 12_0) (Windows)"
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msgid ""
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"**Compatibility renderer:** Integrated graphics with full OpenGL 3.3 support "
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"or Direct3D 11 support (Windows)."
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msgstr ""
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"**Méthode de rendu Compatibilité :** Graphiques intégrés avec prise en "
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"charge complète de OpenGL 3.3 ou Direct3D 11 (Windows)."
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msgid "**For native exports:** 2 GB"
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msgstr "**Pour exportations natives:** 2 GB"
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msgid "**For web exports:** 4 GB"
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msgstr "**Pour exportations web:** 4 GB"
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msgid "150 MB (used for the executable, project files and cache)"
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msgstr "150 Mo (utilisé pour l'exécutable, les fichiers de projet et le cache)"
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msgid ""
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"**For native exports:** Windows 10, macOS 10.13 (Compatibility), macOS 10.15 "
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"(Forward+/Mobile, Vulkan), macOS 13.0 (Forward+/Mobile, Metal), Linux "
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"distribution released after 2018"
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msgstr ""
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"**Pour les exportations natives :** Windows 10, macOS 10.13 (Compatibilité), "
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"macOS 10.15 (Forward+/Mobile, Vulkan), macOS 13.0 (Forward+/Mobile, Metal), "
|
||
"distribution Linux publiée après 2018"
|
||
|
||
msgid "**iOS:** SoC with any 64-bit ARM CPU"
|
||
msgstr "**iOS :** SoC avec n'importe quel processeur ARM 64 bits"
|
||
|
||
msgid "*Example: Apple A7 (iPhone 5S)*"
|
||
msgstr "*Exemple : Apple A7 (iPhone 5S)*"
|
||
|
||
msgid ""
|
||
"**Forward+ renderer:** SoC featuring GPU with full Vulkan 1.0 support, or "
|
||
"Metal 3 support (iOS/iPadOS)"
|
||
msgstr ""
|
||
"**Moteur de rendu Forward+ :** SoC doté d'un GPU avec prise en charge "
|
||
"complète de Vulkan 1.0 ou Metal 3 (iOS/iPadOS)"
|
||
|
||
msgid ""
|
||
"*Example (Vulkan): Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/"
|
||
"XS)*"
|
||
msgstr ""
|
||
"*Exemple (Vulkan) : Qualcomm Adreno 505, Mali-G71 MP2, Apple A12 (iPhone XR/"
|
||
"XS)*"
|
||
|
||
msgid "*Example (Metal): Apple A11 (iPhone 8/X)*"
|
||
msgstr "*Exemple (Metal) : Apple A7 (iPhone 5S)*"
|
||
|
||
msgid ""
|
||
"**Mobile renderer:** SoC featuring GPU with full Vulkan 1.0 support, or "
|
||
"Metal 3 support (iOS/iPadOS)"
|
||
msgstr ""
|
||
"**Moteur de rendu Mobile :** SoC doté d'un GPU avec prise en charge complète "
|
||
"de Vulkan 1.0 ou Metal 3 (iOS/iPadOS)"
|
||
|
||
msgid "*Example: Qualcomm Adreno 306, Mali-T628 MP6, Apple A7 (iPhone 5S)*"
|
||
msgstr "*Exemple : Qualcomm Adreno 306, Mali-T628 MP6, Apple A7 (iPhone 5S)*"
|
||
|
||
msgid "**For native exports:** 1 GB"
|
||
msgstr "**Pour exportations natives:** 1 GB"
|
||
|
||
msgid "**For web exports:** 2 GB"
|
||
msgstr "**Pour exportations web:** 2 GB"
|
||
|
||
msgid ""
|
||
"**For native exports:** Android 6.0 (Compatibility), Android 9.0 (Forward+/"
|
||
"Mobile), iOS 12.0 (Forward+/Mobile, Vulkan), iOS 16.0 (Forward+/Mobile, "
|
||
"Metal)"
|
||
msgstr ""
|
||
"**Pour les exportations natives :** Android 6.0 (Compatibilité), Android 9.0 "
|
||
"(Forward+/Mobile), iOS 12.0 (Forward+/Mobile, Vulkan), iOS 16.0 (Forward+/"
|
||
"Mobile, Metal)"
|
||
|
||
msgid ""
|
||
"These are the **recommended** specifications to get a smooth experience with "
|
||
"a simple 2D or 3D project exported with Godot:"
|
||
msgstr ""
|
||
"Voici les spécifications **recommandées** pour obtenir une expérience fluide "
|
||
"avec un projet 2D ou 3D simple exporté avec Godot :"
|
||
|
||
msgid ""
|
||
"**Linux:** x86_64 CPU with SSE4.2 support, with 4 physical cores or more, "
|
||
"ARMv7 or ARMv8 CPU"
|
||
msgstr ""
|
||
"**Linux :** CPU x86_64 avec instructions SSE4.2, avec 4 cœurs physiques ou "
|
||
"plus, CPU ARMv7 ou ARMv8"
|
||
|
||
msgid ""
|
||
"**Forward+ renderer:** Dedicated graphics with full Vulkan 1.2 support, "
|
||
"Metal 3 support (macOS), or Direct3D 12 (12_0 feature level) support "
|
||
"(Windows)"
|
||
msgstr ""
|
||
"**Moteur de rendu Forward+ :** Graphiques dédiés avec prise en charge "
|
||
"complète de Vulkan 1.2, Metal 3 (macOS) ou Direct3D 12 (niveau de "
|
||
"fonctionnalités 12_0) (Windows)"
|
||
|
||
msgid ""
|
||
"**Mobile renderer:** Dedicated graphics with full Vulkan 1.2 support, Metal "
|
||
"3 support (macOS), or Direct3D 12 (12_0 feature level) support (Windows)"
|
||
msgstr ""
|
||
"**Moteur de rendu Mobile :** Graphiques dédiés avec support Vulkan 1.2 "
|
||
"complet, support Metal 3 (macOS), ou support direct3D 12 (niveau de "
|
||
"fonctionnalités 12_0) (Windows)"
|
||
|
||
msgid "**For native exports:** 4 GB"
|
||
msgstr "**Pour exportations natives:** 4 GB"
|
||
|
||
msgid "**For web exports:** 8 GB"
|
||
msgstr "**Pour exportations web:** 8 GB"
|
||
|
||
msgid ""
|
||
"**For native exports:** Windows 10, macOS 10.15 (Forward+/Mobile, Vulkan), "
|
||
"macOS 13.0 (Forward+/Mobile, Metal), Linux distribution released after 2020"
|
||
msgstr ""
|
||
"**Pour les exportations natives :** Windows 10, macOS 10.15 (Compatibilité), "
|
||
"macOS 13.0 (Forward+/Mobile, Metal), distribution Linux publiée après 2020"
|
||
|
||
msgid ""
|
||
"**For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera"
|
||
msgstr ""
|
||
"**Pour les exportations Web :** Dernière version de Firefox, Chrome, Edge, "
|
||
"Safari, Opera"
|
||
|
||
msgid "**iOS:** SoC with 64-bit ARM CPU"
|
||
msgstr "**iOS :** SoC avec processeur ARM 64 bits"
|
||
|
||
msgid "*Example: Apple A14 (iPhone 12)*"
|
||
msgstr "*Exemple : Apple A14 (iPhone 12)*"
|
||
|
||
msgid ""
|
||
"**Forward+ renderer:** SoC featuring GPU with full Vulkan 1.2 support, or "
|
||
"Metal 3 support (iOS/iPadOS)"
|
||
msgstr ""
|
||
"**Moteur de rendu Forward+ :** SoC avec GPU avec prise en charge complète de "
|
||
"Vulkan 1.2, Metal 3 (iOS/iPadOS)"
|
||
|
||
msgid "*Example: Qualcomm Adreno 630, Mali-G72 MP18, Apple A14 (iPhone 12)*"
|
||
msgstr "*Exemple : Qualcomm Adreno 630, Mali-G72 MP18, Apple A14 (iPhone 12)*"
|
||
|
||
msgid ""
|
||
"**Mobile renderer:** SoC featuring GPU with full Vulkan 1.2 support, or "
|
||
"Metal 3 support (iOS/iPadOS)"
|
||
msgstr ""
|
||
"**Moteur de rendu Mobile :** SoC doté d'un GPU avec prise en charge complète "
|
||
"de Vulkan 1.2 ou Metal 3 (iOS/iPadOS)"
|
||
|
||
msgid ""
|
||
"**For native exports:** Android 9.0, iOS 14.1 (Forward+/Mobile, Vulkan), iOS "
|
||
"16.0 (Forward+/Mobile, Metal)"
|
||
msgstr ""
|
||
"**Pour les exportations natives :** Android 9.0, iOS 14.1 (Forward+/Mobile, "
|
||
"Vulkan), iOS 16.0 (Forward+/Mobile, Metal)"
|
||
|
||
msgid ""
|
||
"**For web exports:** Latest version of Firefox, Chrome, Edge, Safari, Opera, "
|
||
"Samsung Internet"
|
||
msgstr ""
|
||
"**Pour les exportations Web :** Dernière version de Firefox, Chrome, Edge, "
|
||
"Safari, Opera, Samsung Internet"
|
||
|
||
msgid ""
|
||
"Godot doesn't use OpenGL/OpenGL ES extensions introduced after OpenGL 3.3/"
|
||
"OpenGL ES 3.0, but GPUs supporting newer OpenGL/OpenGL ES versions generally "
|
||
"have fewer driver issues."
|
||
msgstr ""
|
||
"Godot n'utilise pas les extensions OpenGL/OpenGL ES introduites après OpenGL "
|
||
"3.3/OpenGL ES 3.0, mais les GPU prenant en charge les versions plus récentes "
|
||
"d'OpenGL/OpenGL ES ont généralement moins de problèmes de pilotes."
|