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224 lines
12 KiB
ReStructuredText
224 lines
12 KiB
ReStructuredText
:github_url: hide
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.. _class_CameraAttributesPractical:
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CameraAttributesPractical
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=========================
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**继承:** :ref:`CameraAttributes<class_CameraAttributes>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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相机设置,格式比较易用。
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.. rst-class:: classref-introduction-group
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描述
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----
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控制相机的特定属性,如自动曝光、景深、以及曝光覆盖。
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当在 :ref:`WorldEnvironment<class_WorldEnvironment>` 中使用时,它提供了曝光、自动曝光、以及景深的默认设置,这些设置将由所有没有自己的 :ref:`CameraAttributes<class_CameraAttributes>` 的相机使用,包括编辑器相机。当在 :ref:`Camera3D<class_Camera3D>` 中使用时,它将覆盖 :ref:`WorldEnvironment<class_WorldEnvironment>` 中设置的任何 :ref:`CameraAttributes<class_CameraAttributes>`\ 。当在 :ref:`VoxelGI<class_VoxelGI>` 或 :ref:`LightmapGI<class_LightmapGI>` 中使用时,只会使用曝光设置。
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.. rst-class:: classref-reftable-group
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属性
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----
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.. table::
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:widths: auto
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+---------------------------+--------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`auto_exposure_max_sensitivity<class_CameraAttributesPractical_property_auto_exposure_max_sensitivity>` | ``800.0`` |
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+---------------------------+--------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`auto_exposure_min_sensitivity<class_CameraAttributesPractical_property_auto_exposure_min_sensitivity>` | ``0.0`` |
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+---------------------------+--------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`dof_blur_amount<class_CameraAttributesPractical_property_dof_blur_amount>` | ``0.1`` |
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+---------------------------+--------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`dof_blur_far_distance<class_CameraAttributesPractical_property_dof_blur_far_distance>` | ``10.0`` |
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+---------------------------+--------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`dof_blur_far_enabled<class_CameraAttributesPractical_property_dof_blur_far_enabled>` | ``false`` |
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+---------------------------+--------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`dof_blur_far_transition<class_CameraAttributesPractical_property_dof_blur_far_transition>` | ``5.0`` |
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+---------------------------+--------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`dof_blur_near_distance<class_CameraAttributesPractical_property_dof_blur_near_distance>` | ``2.0`` |
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+---------------------------+--------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`bool<class_bool>` | :ref:`dof_blur_near_enabled<class_CameraAttributesPractical_property_dof_blur_near_enabled>` | ``false`` |
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+---------------------------+--------------------------------------------------------------------------------------------------------------+-----------+
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| :ref:`float<class_float>` | :ref:`dof_blur_near_transition<class_CameraAttributesPractical_property_dof_blur_near_transition>` | ``1.0`` |
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+---------------------------+--------------------------------------------------------------------------------------------------------------+-----------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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属性说明
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--------
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.. _class_CameraAttributesPractical_property_auto_exposure_max_sensitivity:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **auto_exposure_max_sensitivity** = ``800.0`` :ref:`🔗<class_CameraAttributesPractical_property_auto_exposure_max_sensitivity>`
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.. rst-class:: classref-property-setget
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- |void| **set_auto_exposure_max_sensitivity**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_auto_exposure_max_sensitivity**\ (\ )
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计算自动曝光时使用的最大感光度(单位:ISO)。在计算场景平均亮度时,颜色值将至少被钳制在这个值上。这限制了自动曝光在低于一定的亮度进行曝光时,导致场景将保持明亮的一个截止点。
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.. rst-class:: classref-item-separator
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----
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.. _class_CameraAttributesPractical_property_auto_exposure_min_sensitivity:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **auto_exposure_min_sensitivity** = ``0.0`` :ref:`🔗<class_CameraAttributesPractical_property_auto_exposure_min_sensitivity>`
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.. rst-class:: classref-property-setget
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- |void| **set_auto_exposure_min_sensitivity**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_auto_exposure_min_sensitivity**\ (\ )
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计算自动曝光时使用的最小感光度(单位:ISO)。在计算场景平均亮度时,颜色值将至少被钳制在这个值上。这限制了自动曝光在超过一定的亮度进行曝光时,导致场景将保持黑暗的一个截止点。
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.. rst-class:: classref-item-separator
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----
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.. _class_CameraAttributesPractical_property_dof_blur_amount:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **dof_blur_amount** = ``0.1`` :ref:`🔗<class_CameraAttributesPractical_property_dof_blur_amount>`
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.. rst-class:: classref-property-setget
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- |void| **set_dof_blur_amount**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_dof_blur_amount**\ (\ )
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设置最大模糊量。当使用基于物理的模糊量时,将改为充当一个乘数。高值会导致模糊度增加,但计算起来会更昂贵。对于一个给定的艺术风格,最好将该值保持得尽可能低。
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.. rst-class:: classref-item-separator
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----
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.. _class_CameraAttributesPractical_property_dof_blur_far_distance:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **dof_blur_far_distance** = ``10.0`` :ref:`🔗<class_CameraAttributesPractical_property_dof_blur_far_distance>`
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.. rst-class:: classref-property-setget
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- |void| **set_dof_blur_far_distance**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_dof_blur_far_distance**\ (\ )
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距离该 :ref:`Camera3D<class_Camera3D>` 比该值远的对象将因景深效果而变得模糊。以米为单位进行测量。
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.. rst-class:: classref-item-separator
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----
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.. _class_CameraAttributesPractical_property_dof_blur_far_enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **dof_blur_far_enabled** = ``false`` :ref:`🔗<class_CameraAttributesPractical_property_dof_blur_far_enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_dof_blur_far_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_dof_blur_far_enabled**\ (\ )
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为比 :ref:`dof_blur_far_distance<class_CameraAttributesPractical_property_dof_blur_far_distance>` 更远的对象启用景深模糊。模糊强度由 :ref:`dof_blur_amount<class_CameraAttributesPractical_property_dof_blur_amount>` 控制并由 :ref:`dof_blur_far_transition<class_CameraAttributesPractical_property_dof_blur_far_transition>` 调制。
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\ **注意:**\ 景深模糊只支持 Forward+ 和移动渲染方式,不支持兼容模式。
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\ **注意:** 当视口背景为透明(即 :ref:`Viewport.transparent_bg<class_Viewport_property_transparent_bg>` 为 ``true``\ )时,不支持景深模糊效果。
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.. rst-class:: classref-item-separator
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----
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.. _class_CameraAttributesPractical_property_dof_blur_far_transition:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **dof_blur_far_transition** = ``5.0`` :ref:`🔗<class_CameraAttributesPractical_property_dof_blur_far_transition>`
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.. rst-class:: classref-property-setget
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- |void| **set_dof_blur_far_transition**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_dof_blur_far_transition**\ (\ )
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当为正数时,距离超过该值(从 :ref:`dof_blur_far_distance<class_CameraAttributesPractical_property_dof_blur_far_distance>` 开始)时,模糊效果将从 0 缩放到 :ref:`dof_blur_amount<class_CameraAttributesPractical_property_dof_blur_amount>`\ 。当为负数时,使用基于物理的缩放,因此景深效果将在 :ref:`dof_blur_far_distance<class_CameraAttributesPractical_property_dof_blur_far_distance>` 处从 0 开始缩放,并且随着对象远离该 :ref:`Camera3D<class_Camera3D>`\ ,将以物理上准确的方式增加该效果。
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.. rst-class:: classref-item-separator
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----
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.. _class_CameraAttributesPractical_property_dof_blur_near_distance:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **dof_blur_near_distance** = ``2.0`` :ref:`🔗<class_CameraAttributesPractical_property_dof_blur_near_distance>`
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.. rst-class:: classref-property-setget
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- |void| **set_dof_blur_near_distance**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_dof_blur_near_distance**\ (\ )
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距离该 :ref:`Camera3D<class_Camera3D>` 比该值近的对象将因景深效果而变得模糊。以米为单位进行测量。
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.. rst-class:: classref-item-separator
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----
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.. _class_CameraAttributesPractical_property_dof_blur_near_enabled:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **dof_blur_near_enabled** = ``false`` :ref:`🔗<class_CameraAttributesPractical_property_dof_blur_near_enabled>`
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.. rst-class:: classref-property-setget
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- |void| **set_dof_blur_near_enabled**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **is_dof_blur_near_enabled**\ (\ )
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为比 :ref:`dof_blur_near_distance<class_CameraAttributesPractical_property_dof_blur_near_distance>` 更近的对象启用景深模糊。模糊强度由 :ref:`dof_blur_amount<class_CameraAttributesPractical_property_dof_blur_amount>` 控制并由 :ref:`dof_blur_near_transition<class_CameraAttributesPractical_property_dof_blur_near_transition>` 调制。
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\ **注意:**\ 景深模糊只支持 Forward+ 和移动渲染方式,不支持兼容模式。
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\ **注意:** 当视口背景为透明(即 :ref:`Viewport.transparent_bg<class_Viewport_property_transparent_bg>` 为 ``true``\ )时,不支持景深模糊效果。
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.. rst-class:: classref-item-separator
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----
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.. _class_CameraAttributesPractical_property_dof_blur_near_transition:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **dof_blur_near_transition** = ``1.0`` :ref:`🔗<class_CameraAttributesPractical_property_dof_blur_near_transition>`
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.. rst-class:: classref-property-setget
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- |void| **set_dof_blur_near_transition**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_dof_blur_near_transition**\ (\ )
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当为正数时,距离超过该值且截止到 :ref:`dof_blur_near_distance<class_CameraAttributesPractical_property_dof_blur_near_distance>` 时,模糊效果将从 0 缩放到 :ref:`dof_blur_amount<class_CameraAttributesPractical_property_dof_blur_amount>`\ 。当为负数时,使用基于物理的缩放,因此景深效果将在 :ref:`dof_blur_near_distance<class_CameraAttributesPractical_property_dof_blur_near_distance>` 处从 0 开始缩放,并且随着对象靠近该 :ref:`Camera3D<class_Camera3D>`\ ,将以物理上准确的方式增加该效果。
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.. |virtual| replace:: :abbr:`virtual (本方法通常需要用户覆盖才能生效。)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (本方法无副作用,不会修改该实例的任何成员变量。)`
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.. |vararg| replace:: :abbr:`vararg (本方法除了能接受在此处描述的参数外,还能够继续接受任意数量的参数。)`
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.. |constructor| replace:: :abbr:`constructor (本方法用于构造某个类型。)`
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.. |static| replace:: :abbr:`static (调用本方法无需实例,可直接使用类名进行调用。)`
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.. |operator| replace:: :abbr:`operator (本方法描述的是使用本类型作为左操作数的有效运算符。)`
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.. |bitfield| replace:: :abbr:`BitField (这个值是由下列位标志构成位掩码的整数。)`
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.. |void| replace:: :abbr:`void (无返回值。)`
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