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742 lines
47 KiB
ReStructuredText
742 lines
47 KiB
ReStructuredText
:github_url: hide
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.. _class_TileData:
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TileData
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========
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**Hereda:** :ref:`Object<class_Object>`
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Configuración para un solo mosaico en un :ref:`TileSet<class_TileSet>`.
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.. rst-class:: classref-introduction-group
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Descripción
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----------------------
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El objeto **TileData** representa un único tile en un :ref:`TileSet<class_TileSet>`. Normalmente se edita utilizando el editor de tileset, pero se puede modificar en tiempo de ejecución utilizando :ref:`TileMapLayer._tile_data_runtime_update()<class_TileMapLayer_private_method__tile_data_runtime_update>`.
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.. rst-class:: classref-reftable-group
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Propiedades
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----------------------
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.. table::
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:widths: auto
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`bool<class_bool>` | :ref:`flip_h<class_TileData_property_flip_h>` | ``false`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`bool<class_bool>` | :ref:`flip_v<class_TileData_property_flip_v>` | ``false`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`Material<class_Material>` | :ref:`material<class_TileData_property_material>` | |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`Color<class_Color>` | :ref:`modulate<class_TileData_property_modulate>` | ``Color(1, 1, 1, 1)`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`float<class_float>` | :ref:`probability<class_TileData_property_probability>` | ``1.0`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`int<class_int>` | :ref:`terrain<class_TileData_property_terrain>` | ``-1`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`int<class_int>` | :ref:`terrain_set<class_TileData_property_terrain_set>` | ``-1`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`Vector2i<class_Vector2i>` | :ref:`texture_origin<class_TileData_property_texture_origin>` | ``Vector2i(0, 0)`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`bool<class_bool>` | :ref:`transpose<class_TileData_property_transpose>` | ``false`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`int<class_int>` | :ref:`y_sort_origin<class_TileData_property_y_sort_origin>` | ``0`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`int<class_int>` | :ref:`z_index<class_TileData_property_z_index>` | ``0`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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.. rst-class:: classref-reftable-group
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Métodos
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--------------
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.. table::
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:widths: auto
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`add_collision_polygon<class_TileData_method_add_collision_polygon>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`add_occluder_polygon<class_TileData_method_add_occluder_polygon>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_collision_polygon_one_way_margin<class_TileData_method_get_collision_polygon_one_way_margin>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`get_collision_polygon_points<class_TileData_method_get_collision_polygon_points>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_collision_polygons_count<class_TileData_method_get_collision_polygons_count>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_constant_angular_velocity<class_TileData_method_get_constant_angular_velocity>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`get_constant_linear_velocity<class_TileData_method_get_constant_linear_velocity>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Variant<class_Variant>` | :ref:`get_custom_data<class_TileData_method_get_custom_data>`\ (\ layer_name\: :ref:`String<class_String>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Variant<class_Variant>` | :ref:`get_custom_data_by_layer_id<class_TileData_method_get_custom_data_by_layer_id>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`get_navigation_polygon<class_TileData_method_get_navigation_polygon>`\ (\ layer_id\: :ref:`int<class_int>`, flip_h\: :ref:`bool<class_bool>` = false, flip_v\: :ref:`bool<class_bool>` = false, transpose\: :ref:`bool<class_bool>` = false\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`get_occluder<class_TileData_method_get_occluder>`\ (\ layer_id\: :ref:`int<class_int>`, flip_h\: :ref:`bool<class_bool>` = false, flip_v\: :ref:`bool<class_bool>` = false, transpose\: :ref:`bool<class_bool>` = false\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`get_occluder_polygon<class_TileData_method_get_occluder_polygon>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, flip_h\: :ref:`bool<class_bool>` = false, flip_v\: :ref:`bool<class_bool>` = false, transpose\: :ref:`bool<class_bool>` = false\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_occluder_polygons_count<class_TileData_method_get_occluder_polygons_count>`\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_terrain_peering_bit<class_TileData_method_get_terrain_peering_bit>`\ (\ peering_bit\: :ref:`CellNeighbor<enum_TileSet_CellNeighbor>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`has_custom_data<class_TileData_method_has_custom_data>`\ (\ layer_name\: :ref:`String<class_String>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_collision_polygon_one_way<class_TileData_method_is_collision_polygon_one_way>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_valid_terrain_peering_bit<class_TileData_method_is_valid_terrain_peering_bit>`\ (\ peering_bit\: :ref:`CellNeighbor<enum_TileSet_CellNeighbor>`\ ) |const| |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`remove_collision_polygon<class_TileData_method_remove_collision_polygon>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`remove_occluder_polygon<class_TileData_method_remove_occluder_polygon>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_collision_polygon_one_way<class_TileData_method_set_collision_polygon_one_way>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, one_way\: :ref:`bool<class_bool>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_collision_polygon_one_way_margin<class_TileData_method_set_collision_polygon_one_way_margin>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, one_way_margin\: :ref:`float<class_float>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_collision_polygon_points<class_TileData_method_set_collision_polygon_points>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, polygon\: :ref:`PackedVector2Array<class_PackedVector2Array>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_collision_polygons_count<class_TileData_method_set_collision_polygons_count>`\ (\ layer_id\: :ref:`int<class_int>`, polygons_count\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_constant_angular_velocity<class_TileData_method_set_constant_angular_velocity>`\ (\ layer_id\: :ref:`int<class_int>`, velocity\: :ref:`float<class_float>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_constant_linear_velocity<class_TileData_method_set_constant_linear_velocity>`\ (\ layer_id\: :ref:`int<class_int>`, velocity\: :ref:`Vector2<class_Vector2>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_custom_data<class_TileData_method_set_custom_data>`\ (\ layer_name\: :ref:`String<class_String>`, value\: :ref:`Variant<class_Variant>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_custom_data_by_layer_id<class_TileData_method_set_custom_data_by_layer_id>`\ (\ layer_id\: :ref:`int<class_int>`, value\: :ref:`Variant<class_Variant>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_navigation_polygon<class_TileData_method_set_navigation_polygon>`\ (\ layer_id\: :ref:`int<class_int>`, navigation_polygon\: :ref:`NavigationPolygon<class_NavigationPolygon>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_occluder<class_TileData_method_set_occluder>`\ (\ layer_id\: :ref:`int<class_int>`, occluder_polygon\: :ref:`OccluderPolygon2D<class_OccluderPolygon2D>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_occluder_polygon<class_TileData_method_set_occluder_polygon>`\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, polygon\: :ref:`OccluderPolygon2D<class_OccluderPolygon2D>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_occluder_polygons_count<class_TileData_method_set_occluder_polygons_count>`\ (\ layer_id\: :ref:`int<class_int>`, polygons_count\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| |void| | :ref:`set_terrain_peering_bit<class_TileData_method_set_terrain_peering_bit>`\ (\ peering_bit\: :ref:`CellNeighbor<enum_TileSet_CellNeighbor>`, terrain\: :ref:`int<class_int>`\ ) |
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+-----------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Señales
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--------------
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.. _class_TileData_signal_changed:
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.. rst-class:: classref-signal
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**changed**\ (\ ) :ref:`🔗<class_TileData_signal_changed>`
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Emitida cuando se cambia alguna de las propiedades.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descripciones de Propiedades
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--------------------------------------------------------
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.. _class_TileData_property_flip_h:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **flip_h** = ``false`` :ref:`🔗<class_TileData_property_flip_h>`
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.. rst-class:: classref-property-setget
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- |void| **set_flip_h**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **get_flip_h**\ (\ )
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Si es ``true``, el tile tendrá su textura volteada horizontalmente.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_flip_v:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **flip_v** = ``false`` :ref:`🔗<class_TileData_property_flip_v>`
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.. rst-class:: classref-property-setget
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- |void| **set_flip_v**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **get_flip_v**\ (\ )
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Si es ``true``, el tile tendrá su textura volteada verticalmente.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_material:
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.. rst-class:: classref-property
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:ref:`Material<class_Material>` **material** :ref:`🔗<class_TileData_property_material>`
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.. rst-class:: classref-property-setget
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- |void| **set_material**\ (\ value\: :ref:`Material<class_Material>`\ )
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- :ref:`Material<class_Material>` **get_material**\ (\ )
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El :ref:`Material<class_Material>` a utilizar para este **TileData**. Esto puede ser un :ref:`CanvasItemMaterial<class_CanvasItemMaterial>` para usar el shader predeterminado, o un :ref:`ShaderMaterial<class_ShaderMaterial>` para usar un shader personalizado.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_modulate:
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.. rst-class:: classref-property
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:ref:`Color<class_Color>` **modulate** = ``Color(1, 1, 1, 1)`` :ref:`🔗<class_TileData_property_modulate>`
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.. rst-class:: classref-property-setget
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- |void| **set_modulate**\ (\ value\: :ref:`Color<class_Color>`\ )
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- :ref:`Color<class_Color>` **get_modulate**\ (\ )
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Modulación del color del tile.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_probability:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **probability** = ``1.0`` :ref:`🔗<class_TileData_property_probability>`
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.. rst-class:: classref-property-setget
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- |void| **set_probability**\ (\ value\: :ref:`float<class_float>`\ )
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- :ref:`float<class_float>` **get_probability**\ (\ )
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Probabilidad relativa de que este tile sea seleccionado al dibujar un patrón de tiles aleatorios.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_terrain:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **terrain** = ``-1`` :ref:`🔗<class_TileData_property_terrain>`
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.. rst-class:: classref-property-setget
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- |void| **set_terrain**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_terrain**\ (\ )
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ID del terreno del conjunto de terrenos que usa el tile.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_terrain_set:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **terrain_set** = ``-1`` :ref:`🔗<class_TileData_property_terrain_set>`
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.. rst-class:: classref-property-setget
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- |void| **set_terrain_set**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_terrain_set**\ (\ )
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ID del conjunto de terrenos que usa el tile.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_texture_origin:
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.. rst-class:: classref-property
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:ref:`Vector2i<class_Vector2i>` **texture_origin** = ``Vector2i(0, 0)`` :ref:`🔗<class_TileData_property_texture_origin>`
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.. rst-class:: classref-property-setget
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- |void| **set_texture_origin**\ (\ value\: :ref:`Vector2i<class_Vector2i>`\ )
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- :ref:`Vector2i<class_Vector2i>` **get_texture_origin**\ (\ )
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Desplaza la posición en la que se dibuja el tile.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_transpose:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **transpose** = ``false`` :ref:`🔗<class_TileData_property_transpose>`
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.. rst-class:: classref-property-setget
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- |void| **set_transpose**\ (\ value\: :ref:`bool<class_bool>`\ )
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- :ref:`bool<class_bool>` **get_transpose**\ (\ )
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Si es ``true``, el tile se mostrará transpuesto, es decir, con los UV de la textura horizontal y vertical intercambiados.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_y_sort_origin:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **y_sort_origin** = ``0`` :ref:`🔗<class_TileData_property_y_sort_origin>`
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.. rst-class:: classref-property-setget
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- |void| **set_y_sort_origin**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_y_sort_origin**\ (\ )
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Punto vertical del tile utilizado para determinar el orden de clasificación Y.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_z_index:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **z_index** = ``0`` :ref:`🔗<class_TileData_property_z_index>`
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.. rst-class:: classref-property-setget
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- |void| **set_z_index**\ (\ value\: :ref:`int<class_int>`\ )
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- :ref:`int<class_int>` **get_z_index**\ (\ )
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Índice de ordenación de este tile, relativo a :ref:`TileMapLayer<class_TileMapLayer>`.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descripciones de Métodos
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------------------------------------------------
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.. _class_TileData_method_add_collision_polygon:
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.. rst-class:: classref-method
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|void| **add_collision_polygon**\ (\ layer_id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_add_collision_polygon>`
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Añade un polígono de colisión al tile en la capa física del TileSet dada.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_add_occluder_polygon:
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.. rst-class:: classref-method
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|void| **add_occluder_polygon**\ (\ layer_id\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_add_occluder_polygon>`
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Añade un polígono de oclusión al tile en la capa de oclusión del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_collision_polygon_one_way_margin:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_collision_polygon_one_way_margin**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_collision_polygon_one_way_margin>`
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Devuelve el margen unidireccional (para plataformas unidireccionales) del polígono en el índice ``polygon_index`` para la capa física del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_collision_polygon_points:
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.. rst-class:: classref-method
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:ref:`PackedVector2Array<class_PackedVector2Array>` **get_collision_polygon_points**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_collision_polygon_points>`
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Devuelve los puntos del polígono en el índice ``polygon_index`` para la capa física del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_collision_polygons_count:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_collision_polygons_count**\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_collision_polygons_count>`
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Devuelve cuántos polígonos tiene el tile para la capa física del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_constant_angular_velocity:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_constant_angular_velocity**\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_constant_angular_velocity>`
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Devuelve la velocidad angular constante aplicada a los objetos que colisionan con este tile.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_constant_linear_velocity:
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.. rst-class:: classref-method
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:ref:`Vector2<class_Vector2>` **get_constant_linear_velocity**\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_constant_linear_velocity>`
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Devuelve la velocidad lineal constante aplicada a los objetos que colisionan con este tile.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_custom_data:
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.. rst-class:: classref-method
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:ref:`Variant<class_Variant>` **get_custom_data**\ (\ layer_name\: :ref:`String<class_String>`\ ) |const| :ref:`🔗<class_TileData_method_get_custom_data>`
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Devuelve el valor de los datos personalizados para la capa de datos personalizados llamada ``layer_name``. Para comprobar si existe una capa de datos personalizados, utiliza :ref:`has_custom_data()<class_TileData_method_has_custom_data>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_custom_data_by_layer_id:
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.. rst-class:: classref-method
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:ref:`Variant<class_Variant>` **get_custom_data_by_layer_id**\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_custom_data_by_layer_id>`
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Devuelve el valor de los datos personalizados para la capa de datos personalizados con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_navigation_polygon:
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.. rst-class:: classref-method
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:ref:`NavigationPolygon<class_NavigationPolygon>` **get_navigation_polygon**\ (\ layer_id\: :ref:`int<class_int>`, flip_h\: :ref:`bool<class_bool>` = false, flip_v\: :ref:`bool<class_bool>` = false, transpose\: :ref:`bool<class_bool>` = false\ ) |const| :ref:`🔗<class_TileData_method_get_navigation_polygon>`
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Devuelve el polígono de navegación del tile para la capa de navegación del TileSet con el índice ``layer_id``.
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\ ``flip_h``, ``flip_v`` y ``transpose`` permiten transformar el polígono devuelto.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_occluder:
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.. rst-class:: classref-method
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:ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **get_occluder**\ (\ layer_id\: :ref:`int<class_int>`, flip_h\: :ref:`bool<class_bool>` = false, flip_v\: :ref:`bool<class_bool>` = false, transpose\: :ref:`bool<class_bool>` = false\ ) |const| :ref:`🔗<class_TileData_method_get_occluder>`
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**Obsoleto:** Use :ref:`get_occluder_polygon()<class_TileData_method_get_occluder_polygon>` instead.
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Devuelve el polígono oclusor del tile para la capa de oclusión del TileSet con el índice ``layer_id``.
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\ ``flip_h``, ``flip_v`` y ``transpose`` permiten transformar el polígono devuelto.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_occluder_polygon:
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.. rst-class:: classref-method
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:ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **get_occluder_polygon**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, flip_h\: :ref:`bool<class_bool>` = false, flip_v\: :ref:`bool<class_bool>` = false, transpose\: :ref:`bool<class_bool>` = false\ ) |const| :ref:`🔗<class_TileData_method_get_occluder_polygon>`
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Devuelve el polígono oclusor en el índice ``polygon_index`` de la capa de oclusión del TileSet con el índice ``layer_id``.
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Los parámetros ``flip_h``, ``flip_v`` y ``transpose`` pueden ser ``true`` para transformar el polígono devuelto.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_occluder_polygons_count:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_occluder_polygons_count**\ (\ layer_id\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_get_occluder_polygons_count>`
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Devuelve el número de polígonos oclusores del tile en la capa de oclusión del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_terrain_peering_bit:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_terrain_peering_bit**\ (\ peering_bit\: :ref:`CellNeighbor<enum_TileSet_CellNeighbor>`\ ) |const| :ref:`🔗<class_TileData_method_get_terrain_peering_bit>`
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Devuelve el bit de terreno del tile para la dirección ``peering_bit`` dada. Para comprobar que una dirección es válida, utiliza :ref:`is_valid_terrain_peering_bit()<class_TileData_method_is_valid_terrain_peering_bit>`.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_has_custom_data:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **has_custom_data**\ (\ layer_name\: :ref:`String<class_String>`\ ) |const| :ref:`🔗<class_TileData_method_has_custom_data>`
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Devuelve si existe una capa de datos personalizada llamada ``layer_name``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_is_collision_polygon_one_way:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_collision_polygon_one_way**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) |const| :ref:`🔗<class_TileData_method_is_collision_polygon_one_way>`
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Devuelve si las colisiones unidireccionales están habilitadas para el polígono en el índice ``polygon_index`` para la capa física del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_is_valid_terrain_peering_bit:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_valid_terrain_peering_bit**\ (\ peering_bit\: :ref:`CellNeighbor<enum_TileSet_CellNeighbor>`\ ) |const| :ref:`🔗<class_TileData_method_is_valid_terrain_peering_bit>`
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Devuelve si la dirección dada ``peering_bit`` es válida para este tile.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_remove_collision_polygon:
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.. rst-class:: classref-method
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|void| **remove_collision_polygon**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_remove_collision_polygon>`
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Elimina el polígono en el índice ``polygon_index`` para la capa física del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_remove_occluder_polygon:
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.. rst-class:: classref-method
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|void| **remove_occluder_polygon**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_remove_occluder_polygon>`
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Elimina el polígono en el índice ``polygon_index`` para la capa de oclusión del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_collision_polygon_one_way:
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.. rst-class:: classref-method
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|void| **set_collision_polygon_one_way**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, one_way\: :ref:`bool<class_bool>`\ ) :ref:`🔗<class_TileData_method_set_collision_polygon_one_way>`
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Activa/desactiva las colisiones unidireccionales en el polígono en el índice ``polygon_index`` para la capa física del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_collision_polygon_one_way_margin:
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.. rst-class:: classref-method
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|void| **set_collision_polygon_one_way_margin**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, one_way_margin\: :ref:`float<class_float>`\ ) :ref:`🔗<class_TileData_method_set_collision_polygon_one_way_margin>`
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Establece el margen unidireccional (para plataformas unidireccionales) del polígono en el índice ``polygon_index`` para la capa física del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_collision_polygon_points:
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.. rst-class:: classref-method
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|void| **set_collision_polygon_points**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, polygon\: :ref:`PackedVector2Array<class_PackedVector2Array>`\ ) :ref:`🔗<class_TileData_method_set_collision_polygon_points>`
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Establece los puntos del polígono en el índice ``polygon_index`` para la capa física del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_collision_polygons_count:
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.. rst-class:: classref-method
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|void| **set_collision_polygons_count**\ (\ layer_id\: :ref:`int<class_int>`, polygons_count\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_set_collision_polygons_count>`
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Establece el número de polígonos para la capa física del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_constant_angular_velocity:
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.. rst-class:: classref-method
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|void| **set_constant_angular_velocity**\ (\ layer_id\: :ref:`int<class_int>`, velocity\: :ref:`float<class_float>`\ ) :ref:`🔗<class_TileData_method_set_constant_angular_velocity>`
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Establece la velocidad angular constante. Esto no rota el tile. Esta velocidad angular se aplica a los objetos que colisionan con este tile.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_constant_linear_velocity:
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.. rst-class:: classref-method
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|void| **set_constant_linear_velocity**\ (\ layer_id\: :ref:`int<class_int>`, velocity\: :ref:`Vector2<class_Vector2>`\ ) :ref:`🔗<class_TileData_method_set_constant_linear_velocity>`
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Establece la velocidad lineal constante. Esto no mueve el tile. Esta velocidad lineal se aplica a los objetos que colisionan con este tile. Esto es útil para crear cintas transportadoras.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_custom_data:
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.. rst-class:: classref-method
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|void| **set_custom_data**\ (\ layer_name\: :ref:`String<class_String>`, value\: :ref:`Variant<class_Variant>`\ ) :ref:`🔗<class_TileData_method_set_custom_data>`
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Establece el valor de los datos personalizados del tile para la capa de datos personalizados del TileSet con el nombre ``layer_name``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_custom_data_by_layer_id:
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.. rst-class:: classref-method
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|void| **set_custom_data_by_layer_id**\ (\ layer_id\: :ref:`int<class_int>`, value\: :ref:`Variant<class_Variant>`\ ) :ref:`🔗<class_TileData_method_set_custom_data_by_layer_id>`
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Establece el valor de datos personalizado del tile para la capa de datos personalizados de TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_navigation_polygon:
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.. rst-class:: classref-method
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|void| **set_navigation_polygon**\ (\ layer_id\: :ref:`int<class_int>`, navigation_polygon\: :ref:`NavigationPolygon<class_NavigationPolygon>`\ ) :ref:`🔗<class_TileData_method_set_navigation_polygon>`
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Establece el polígono de navegación para la capa de navegación TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_occluder:
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.. rst-class:: classref-method
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|void| **set_occluder**\ (\ layer_id\: :ref:`int<class_int>`, occluder_polygon\: :ref:`OccluderPolygon2D<class_OccluderPolygon2D>`\ ) :ref:`🔗<class_TileData_method_set_occluder>`
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**Obsoleto:** Use :ref:`set_occluder_polygon()<class_TileData_method_set_occluder_polygon>` instead.
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Establece el oclusor para la capa de oclusión del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_occluder_polygon:
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.. rst-class:: classref-method
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|void| **set_occluder_polygon**\ (\ layer_id\: :ref:`int<class_int>`, polygon_index\: :ref:`int<class_int>`, polygon\: :ref:`OccluderPolygon2D<class_OccluderPolygon2D>`\ ) :ref:`🔗<class_TileData_method_set_occluder_polygon>`
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Establece el oclusor para el polígono con el índice ``polygon_index`` en la capa de oclusión del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_occluder_polygons_count:
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.. rst-class:: classref-method
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|void| **set_occluder_polygons_count**\ (\ layer_id\: :ref:`int<class_int>`, polygons_count\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_set_occluder_polygons_count>`
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Establece el número de polígonos oclusores en la capa de oclusión del TileSet con el índice ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_terrain_peering_bit:
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.. rst-class:: classref-method
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|void| **set_terrain_peering_bit**\ (\ peering_bit\: :ref:`CellNeighbor<enum_TileSet_CellNeighbor>`, terrain\: :ref:`int<class_int>`\ ) :ref:`🔗<class_TileData_method_set_terrain_peering_bit>`
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Establece el bit de terreno del tile para la dirección ``peering_bit`` dada. Para comprobar que una dirección es válida, utiliza :ref:`is_valid_terrain_peering_bit()<class_TileData_method_is_valid_terrain_peering_bit>`.
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.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
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.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
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.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
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.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
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.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
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.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
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.. |void| replace:: :abbr:`void (Sin valor de retorno.)`
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