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102 lines
4.9 KiB
ReStructuredText
102 lines
4.9 KiB
ReStructuredText
:github_url: hide
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.. _class_MeshTexture:
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MeshTexture
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===========
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**Hereda:** :ref:`Texture2D<class_Texture2D>` **<** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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Una simple textura que usa una malla para dibujarse a sí misma.
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.. rst-class:: classref-introduction-group
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Descripción
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----------------------
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Una textura simple que usa una malla para dibujarse a sí misma. Es limitada porque las flags no pueden ser cambiadas y el dibujo de la región no esta soportado.
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.. rst-class:: classref-reftable-group
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Propiedades
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----------------------
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.. table::
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:widths: auto
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+-----------------------------------+--------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`Texture2D<class_Texture2D>` | :ref:`base_texture<class_MeshTexture_property_base_texture>` | |
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+-----------------------------------+--------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`image_size<class_MeshTexture_property_image_size>` | ``Vector2(0, 0)`` |
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+-----------------------------------+--------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`Mesh<class_Mesh>` | :ref:`mesh<class_MeshTexture_property_mesh>` | |
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+-----------------------------------+--------------------------------------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | resource_local_to_scene | ``false`` (overrides :ref:`Resource<class_Resource_property_resource_local_to_scene>`) |
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+-----------------------------------+--------------------------------------------------------------+----------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Descripciones de Propiedades
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--------------------------------------------------------
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.. _class_MeshTexture_property_base_texture:
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.. rst-class:: classref-property
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:ref:`Texture2D<class_Texture2D>` **base_texture** :ref:`🔗<class_MeshTexture_property_base_texture>`
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.. rst-class:: classref-property-setget
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- |void| **set_base_texture**\ (\ value\: :ref:`Texture2D<class_Texture2D>`\ )
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- :ref:`Texture2D<class_Texture2D>` **get_base_texture**\ (\ )
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Establece la textura base que la malla usará para dibujar.
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.. rst-class:: classref-item-separator
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----
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.. _class_MeshTexture_property_image_size:
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.. rst-class:: classref-property
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:ref:`Vector2<class_Vector2>` **image_size** = ``Vector2(0, 0)`` :ref:`🔗<class_MeshTexture_property_image_size>`
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.. rst-class:: classref-property-setget
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- |void| **set_image_size**\ (\ value\: :ref:`Vector2<class_Vector2>`\ )
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- :ref:`Vector2<class_Vector2>` **get_image_size**\ (\ )
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Establece el tamaño de la imagen, necesario para la referencia.
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.. rst-class:: classref-item-separator
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----
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.. _class_MeshTexture_property_mesh:
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.. rst-class:: classref-property
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:ref:`Mesh<class_Mesh>` **mesh** :ref:`🔗<class_MeshTexture_property_mesh>`
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.. rst-class:: classref-property-setget
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- |void| **set_mesh**\ (\ value\: :ref:`Mesh<class_Mesh>`\ )
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- :ref:`Mesh<class_Mesh>` **get_mesh**\ (\ )
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Establece la malla utilizada para dibujar. Debe ser una malla que usa vértices 2D.
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.. |virtual| replace:: :abbr:`virtual (Normalmente, este método debería ser sobreescrito por el usuario para que tenga algún efecto.)`
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.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
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.. |const| replace:: :abbr:`const (Este método no tiene efectos secundarios. No modifica ninguna de las variables miembro de la instancia.)`
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.. |vararg| replace:: :abbr:`vararg (Este método permite agregar cualquier número de argumentos después de los descritos aquí.)`
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.. |constructor| replace:: :abbr:`constructor (Este método se utiliza para construir un tipo.)`
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.. |static| replace:: :abbr:`static (Este método no necesita una instancia para ser llamado, por lo que puede llamarse directamente utilizando el nombre de la clase.)`
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.. |operator| replace:: :abbr:`operator (Este método describe un operador válido para usar con este tipo como operando izquierdo.)`
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.. |bitfield| replace:: :abbr:`BitField (Este valor es un entero compuesto como una máscara de bits de las siguientes banderas.)`
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.. |void| replace:: :abbr:`void (Sin valor de retorno.)`
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