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Sync classref with 4.6 branch
Lots of translations invalidated (fuzzied) as we just synced Weblate.
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@@ -5,7 +5,7 @@
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FileSystemDock
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==============
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**Hereda:** :ref:`VBoxContainer<class_VBoxContainer>` **<** :ref:`BoxContainer<class_BoxContainer>` **<** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Hereda:** :ref:`EditorDock<class_EditorDock>` **<** :ref:`MarginContainer<class_MarginContainer>` **<** :ref:`Container<class_Container>` **<** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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El panel del editor de Godot para gestionar los archivos del proyecto.
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@@ -147,6 +147,18 @@ Emitida cuando las escenas dadas se instancian en el editor.
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Emitida cuando se elimina un archivo de un ``resource`` externo.
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.. rst-class:: classref-item-separator
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----
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.. _class_FileSystemDock_signal_selection_changed:
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.. rst-class:: classref-signal
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**selection_changed**\ (\ ) :ref:`🔗<class_FileSystemDock_signal_selection_changed>`
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Emitted when the selection changes. Use :ref:`EditorInterface.get_selected_paths()<class_EditorInterface_method_get_selected_paths>` in the connected method to get the selected paths.
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.. rst-class:: classref-section-separator
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----
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