mirror of
https://github.com/godotengine/godot-demo-projects.git
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fe6f646c9da52cb25538f93fa95dd86622886130
We were removing it from the MultiplayerAPI but not immediately destroying it (to avoid tricky in-signal de-referencing). We still need to properly close the connection in this case if we want the remote peer to be notified immediately.
Godot demo projects
Each folder containing a project.godot file is a demo project meant to
be used with Godot Engine, the open source
2D and 3D game engine.
Godot versions
-
The
masterbranch is compatible with Godot's3.xbranch. -
The
4.0-devbranch is compatible with Godot'smasterbranch (currently 4.0-alpha). -
If you are using an older version of Godot, use the appropriate branch for your Godot version:
Importing all demos
To import all demos at once in the project manager:
- Clone this repository or download a ZIP archive.
- If you've downloaded a ZIP archive, extract it somewhere.
- Open the Godot project manager and click the Scan button on the right.
- Choose the path to the folder containing all demos.
- All demos should now appear in the project manager.
Try the demos in your browser
Most of the demos are exported to GitHub Pages. They can be viewed here.
Note: The performance of Godot in a browser is lower than natively on desktop. For the best performance, consider downloading the demos.
Useful links
License
Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.
Description
Languages
GDScript
89%
C#
9.4%
JavaScript
0.7%
GLSL
0.5%
Shell
0.2%
Other
0.2%