Hugo Locurcio a45b84a5ad Handle multiple resolutions in most demos
This makes demos render correctly on hiDPI displays,
while also demonstrating how to handle multiple resolutions.

The 3D in 2D demo now uses "3D No-Effects" for the 3D viewport,
which is faster to render. Thanks to this, 4× MSAA is now enabled
for a better result.

The background loading demo now uses mipmaps for better-looking images.

The material testers demo now samples mouse input in a
resolution-independent manner when panning.

Default clear colors were also changed in some projects for visual
consistency with the project's theme.
2020-01-28 19:08:03 +01:00
2020-01-26 02:21:24 -05:00
2016-04-29 10:59:40 +02:00
2020-01-26 02:21:24 -05:00

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Important note

  • The master branch is compatible with the latest stable Godot version (currently 3.1).

  • If you are using an older version of Godot, use the appropriate branch for your Godot version:

    • 3.0 branch for Godot 3.0.x.
    • 2.1 branch for Godot 2.1.x.

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.

Description
Demonstration and Template Projects
Readme 1.2 GiB
Languages
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