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godot-demo-projects/2d/hdr/README.md
2020-03-09 03:54:32 -04:00

346 B

HDR for 2D

Simple demo how to use High Dynamic Range (HDR) in a 2D game, via the WorldEnvironment node.

Just slide the cave image left and right to observe the HDR effect at work.

Language: GDScript

Renderer: GLES 3 (HDR is not available in GLES 2)

Screenshots

Screenshot

Screenshot