mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-05 10:09:47 +03:00
78c7a48422702b9982e34e62d1e3715956d780a5
The previous code had no comments and had some unintuitive steps. I've re-written and re-structured it, and added comments. Hopefully it will be easier to follow for newcomers to Godot. * Re-write main methods * Various bugfixes (variable conflicts, edge cases) * Comment improvements * Whitespace fixes Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
Godot demo projects
Each folder containing a project.godot file is a demo project meant to
be used with Godot Engine, the open source
2D and 3D game engine.
Godot versions
-
The
masterbranch is compatible with the latest stable Godot version (currently 3.2). -
If you are using an older version of Godot, use the appropriate branch for your Godot version:
Importing all demos
To import all demos at once in the project manager:
- Clone this repository or download a ZIP archive.
- If you've downloaded a ZIP archive, extract it somewhere.
- Open the Godot project manager and click the Scan button on the right.
- Choose the path to the folder containing all demos.
- All demos should now appear in the project manager.
Useful links
License
Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.
Description
Languages
GDScript
89%
C#
9.4%
JavaScript
0.7%
GLSL
0.5%
Shell
0.2%
Other
0.2%