Jak 78c7a48422 Re-write the 3d/navmesh demo to be easier to follow
The previous code had no comments and had some unintuitive steps.
I've re-written and re-structured it, and added comments. Hopefully it
will be easier to follow for newcomers to Godot.

 * Re-write main methods
 * Various bugfixes (variable conflicts, edge cases)
 * Comment improvements
 * Whitespace fixes

Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
2020-10-16 19:41:28 +01:00
2020-10-06 21:48:11 +02:00
2020-10-06 11:36:37 +02:00

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Godot versions

  • The master branch is compatible with the latest stable Godot version (currently 3.2).

  • If you are using an older version of Godot, use the appropriate branch for your Godot version:

    • 3.1 branch for Godot 3.1.x.
    • 3.0 branch for Godot 3.0.x.
    • 2.1 branch for Godot 2.1.x.

Importing all demos

To import all demos at once in the project manager:

  • Clone this repository or download a ZIP archive.
    • If you've downloaded a ZIP archive, extract it somewhere.
  • Open the Godot project manager and click the Scan button on the right.
  • Choose the path to the folder containing all demos.
  • All demos should now appear in the project manager.

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.

Description
Demonstration and Template Projects
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