Files
godot-demo-projects/3d/material_testers
Hugo Locurcio 785e3213d5 Use higher shadow filtering quality settings in 3D demos (#1067)
The 3D demos aren't very demanding and Godot has been optimized
a bit since 4.0's release, so we can afford using higher quality
shadow settings for less noisy shadow filtering.

This also tweaks shadow bias to reduce shadow acne in the Voxel demo.

The time slider in the Physical Light and Camera units demo now
allows for more precise adjustments.
2024-06-06 22:11:18 +02:00
..

Material Testers

This demo includes many sphere-like objects with complex materials, for the purpose of showcasing Godot's rendering capabilities.

This demo was featured at the beginning of the Godot 3.0 trailer.

Language: GDScript

Renderer: Forward+

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/123

Screenshots

Screenshot