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- Resave all files with Godot 4.4 to make use of script/shader UIDs. - Use AgX tonemapping in all demos that used a tonemapper other than Linear.
3D Physics Tests
This demo contains a series of tests for the 3D physics engine.
They can be used for different purposes:
- Functional tests to check for regressions and compare the behavior between physics engines
- Performance tests to evaluate and compare performance between physics engines
Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2747
