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godot-demo-projects/viewport
Hugo Locurcio 4adaaa2eb2 Simplify the 3D scaling demo setup, enable filtering by default
It turns out using a TextureRect node isn't necessary :)

The typical ViewportContainer + Viewport setup can be used just
fine to enable filtering on the ViewportTexture returned by the
Viewport.

The performance of the new method is equivalent to the old one.
2021-02-13 02:56:51 +01:00
..
2020-12-06 22:00:51 -05:00

Viewport Demos

These demos showcase various ways to use the Viewport node.

Languages: All have GDScript, Dynamic Split Screen has GDSL

Renderers: 3D in 2D and GUI in 3D use GLES 3, the rest are GLES 2