Fabio Alessandrelli 38bfaba92d Use p2p in multiplayer bomber player exchange.
We used to broadcast player info on connect and have the server relay it
to other clients.
With this approach, each peer (including server) sends its own info once
to other peers as soon as they connects.
When a new player connects, it is notified of all the already connected
peers by the `network_peer_connected` signal.
Any already connected peer is also notified of the newly connected peer
by the same signal.
2019-07-10 18:29:44 +02:00
2019-07-06 00:59:21 +01:00
2016-04-29 10:59:40 +02:00

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Important note

  • The master branch is compatible with the latest Godot version (currently 3.1).
  • Use the appropriate branch for your Godot version, such as the 2.1 branch for Godot 2.1.x.

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.

Description
Demonstration and Template Projects
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