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https://github.com/godotengine/godot-demo-projects.git
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38bfaba92d80b485f7ad3b42eb1ff2cc41d59d89
We used to broadcast player info on connect and have the server relay it to other clients. With this approach, each peer (including server) sends its own info once to other peers as soon as they connects. When a new player connects, it is notified of all the already connected peers by the `network_peer_connected` signal. Any already connected peer is also notified of the newly connected peer by the same signal.
Godot demo projects
Each folder containing a project.godot file is a demo project meant to
be used with Godot Engine, the open source
2D and 3D game engine.
Important note
- The
masterbranch is compatible with the latest Godot version (currently 3.1). - Use the appropriate branch for your Godot version, such as the
2.1branch for Godot 2.1.x.
Useful links
License
Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.
Description
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9.4%
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