Files
godot-demo-projects/networking/websocket_multiplayer
Hugo Locurcio 2a962929f3 Update demo files for Godot 4.2.1 (#1013)
All demos were opened with Godot 4.2.1, with the mesh format
upgraded for 3D demos.

The 3D antialiasing demo now uses Extra Cull Margin on the last
object to prevent it from disappearing too early when the camera
rotates (due to its use of shader-based animation).
2024-02-01 17:30:08 +01:00
..
2020-08-16 17:48:38 -05:00
2023-02-08 15:16:39 +01:00

WebSocket Multiplayer

This is a sample showing how the use WebSockets along with the Multiplayer API in Godot.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/540

Screenshots

Screenshot