Nathan Lovato 1ef5373c4f Rewrite FSM demo to respect the single responsibility principle
Now there's a base state_machine script, the StateMachine is separate from the physics body.
I reworked the code to follow the GDscript guidelines in the official manual.
2018-06-22 15:16:20 +09:00
2018-05-18 23:16:27 +02:00
2018-01-16 17:46:10 +02:00
2018-05-26 08:15:07 +02:00
2018-03-13 22:35:55 -07:00
2018-03-13 22:35:55 -07:00
2018-05-18 23:16:27 +02:00
2016-04-29 10:59:40 +02:00

Godot demo projects

Each folder containing a project.godot file is a demo project meant to be used with Godot Engine, the open source 2D and 3D game engine.

Important note

  • The master branch is compatible with the latest Godot version (currently 3.0).
  • Use the appropriate branch for your Godot version, such as the 2.1 branch for Godot 2.1.x.

License

Those demos are distributed under the terms of the MIT license, as described in the LICENSE.md file.

Description
Demonstration and Template Projects
Readme 1.2 GiB
Languages
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C# 9.4%
JavaScript 0.7%
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Other 0.2%