Files
godot-demo-projects/audio/text_to_speech
Hugo Locurcio b4eff8de9d Update all demos for Godot 4.6, fix Global Illumination demo
- Rebake lightmaps in Global Illumination demo with supersampling
  to improve quality.
- Increase SDFGI quality in the Global Illumination demo
  (slightly more demanding, but better matches the quality standards
  of 2026).

All demos had Project > Tools > Upgrade Project Files ran on them
with 4.6.stable (4.6.stable.mono for demos in the `mono/` folder).
2026-02-10 23:56:35 +01:00
..

Text-to-Speech Demo

This is a demo showing text-to-speech support.

Language: GDScript

Renderer: Compatibility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2763

How does it work?

It uses tts_*() methods of the DisplayServer singleton to enumerate voice information, send utterances to the OS TTS API, and receive callback signals.

Screenshots

Screenshot