mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2025-12-31 09:49:06 +03:00
This updates all links to point to the 4.2 demos instead of the 3.5 ones. Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com>
537 B
537 B
Audio Device Changer
This is a demo showing how the audio output device can be changed from Godot.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2758
How does it work?
It uses the set_device() method in
AudioServer
to change the audio device.
The list of devices is populated using get_device_list().
