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Make it more obvious to newcomers how this demo works so they can replicate it in their projects. Change the text to point to how this is working. Add Editor Descriptions to make it clearer how this is setup. Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
GUI in 3D
A demo showing a GUI instanced within a 3D scene using viewports, as well as forwarding mouse and keyboard input to the GUI.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2807
