Files
Aaron Franke 8a0824a948 Add links to the Asset Library after release 3.2-5c154da
Also expand the CODEOWNERS file
2021-03-12 00:32:11 -05:00

510 B

Saving and Loading (Serialization)

This demo showcases how to save a simple game with each serialization format supported by Godot:

  • ConfigFile
  • JSON

More formats may be added in the future.

For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/891

Screenshots

Screenshot